Difference between revisions of "ParticleSystem:isFull"
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Checks whether the particle system is full of particles. | Checks whether the particle system is full of particles. | ||
== Function == | == Function == |
Latest revision as of 08:42, 8 October 2013
Removed in LÖVE 0.9.0 |
Use ParticleSystem:getCount and ParticleSystem:getBufferSize. |
Checks whether the particle system is full of particles.
Function
Synopsis
full = ParticleSystem:isFull( )
Arguments
None.
Returns
boolean full
- True if no more particles can be added, false otherwise.
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