Difference between revisions of "Joystick:getGamepadAxis"
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{{newin|[[0.9.0]]|090|type=function}} | {{newin|[[0.9.0]]|090|type=function}} | ||
− | Gets the direction of a virtual gamepad axis. If the Joystick isn't recognized as a [[Joystick:isGamepad|gamepad]] or isn't connected, | + | Gets the direction of a virtual gamepad axis. If the Joystick isn't recognized as a [[Joystick:isGamepad|gamepad]] or isn't connected, this function will always return 0. |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === |
Revision as of 04:34, 29 August 2013
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets the direction of a virtual gamepad axis. If the Joystick isn't recognized as a gamepad or isn't connected, this function will always return 0.
Function
Synopsis
direction = Joystick:getGamepadAxis( axis )
Arguments
GamepadAxis axis
- The virtual axis to be checked.
Returns
number direction
- Current value of the axis.
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