Difference between revisions of "love.filesystem.setIdentity"
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Sets the write directory for your game. | Sets the write directory for your game. | ||
Note that you can only set the name of the folder to store your files in, not the location. | Note that you can only set the name of the folder to store your files in, not the location. | ||
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{{#set:Description=Sets the write directory for your game. | {{#set:Description=Sets the write directory for your game. | ||
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+ | == Other Languages == | ||
+ | {{i18n|love.filesystem.setIdentity}} |
Revision as of 08:56, 5 January 2011
Sets the write directory for your game. Note that you can only set the name of the folder to store your files in, not the location.
Contents
Function
Synopsis
love.filesystem.setIdentity( name )
Arguments
string name
- The new identity that will be used as write directory
Returns
Nothing.
Examples
Setting the game folder name
-- Yes:
love.filesystem.setIdentity("monkey_doom_2")
-- No:
-- love.filesystem.setIdentity("c:/Users/bob/monkey_doom_2")
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info