Difference between revisions of "love.load"
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== Other Languages == | == Other Languages == | ||
{{i18n|love.load}} | {{i18n|love.load}} |
Revision as of 07:00, 31 October 2013
This function is called exactly once at the beginning of the game.
Function
Synopsis
love.load( arg )
Arguments
table arg
- Command line arguments given to the game.
Returns
Nothing.
Examples
Establish some variables/resources on the game load, so that they can be used repeatedly in other functions (such as love.draw).
function love.load()
hamster = love.graphics.newImage("hamster.png")
x = 50
y = 50
end
function love.draw()
love.graphics.draw(hamster, x, y)
end
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info