Difference between revisions of "love.graphics.draw"
(Add a note about negative scale parameters allowing you to flip a drawable.) |
(Fix typo, add notes to ox and oy.) |
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{{param|number|y|The position to draw the object (y-axis).}} | {{param|number|y|The position to draw the object (y-axis).}} | ||
{{param|number|r (0)|Orientation (radians).}} | {{param|number|r (0)|Orientation (radians).}} | ||
− | {{param|number|sx (1)|Scale factor (x-axis).}} | + | {{param|number|sx (1)|Scale factor (x-axis). Can be negative.}} |
− | {{param|number|sy (sx)|Scale factor (y-axis).}} | + | {{param|number|sy (sx)|Scale factor (y-axis). Can be negative.}} |
− | {{param|number|ox (0)|Origin offset (x-axis).}} | + | {{param|number|ox (0)|Origin offset (x-axis). (A value of 20 would effectively move your drawable object 20 pixels to the left.)}} |
− | {{param|number|oy (0)|Origin offset (y-axis).}} | + | {{param|number|oy (0)|Origin offset (y-axis). (A value of 20 would effectively move your drawable object 20 pixels up.)}} |
=== Returns === | === Returns === | ||
Nothing. | Nothing. | ||
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love.graphics.draw() anchors from the top left corner by default. | love.graphics.draw() anchors from the top left corner by default. | ||
− | You can | + | You can specify a negative value for sx or sy to flip the drawable horizontally or vertically. |
== See Also == | == See Also == | ||
* [[parent::love.graphics]] | * [[parent::love.graphics]] |
Revision as of 17:12, 13 April 2011
Draw objects on screen.
Function
Synopsis
love.graphics.draw( drawable, x, y, r, sx, sy, ox, oy )
Arguments
Drawable drawable
- A drawable object.
number x
- The position to draw the object (x-axis).
number y
- The position to draw the object (y-axis).
number r (0)
- Orientation (radians).
number sx (1)
- Scale factor (x-axis). Can be negative.
number sy (sx)
- Scale factor (y-axis). Can be negative.
number ox (0)
- Origin offset (x-axis). (A value of 20 would effectively move your drawable object 20 pixels to the left.)
number oy (0)
- Origin offset (y-axis). (A value of 20 would effectively move your drawable object 20 pixels up.)
Returns
Nothing.
Note
love.graphics.draw() anchors from the top left corner by default.
You can specify a negative value for sx or sy to flip the drawable horizontally or vertically.
See Also
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