Difference between revisions of "love.mouse.isDown"
Line 9: | Line 9: | ||
=== Returns === | === Returns === | ||
{{param|boolean|down|True if the specified button is down.}} | {{param|boolean|down|True if the specified button is down.}} | ||
− | === Example | + | == Function == |
+ | {{newin|[[0.7.2]]|type=variant}} | ||
+ | === Synopsis === | ||
+ | <source lang="lua"> | ||
+ | anyDown = love.mouse.isDown( button1, button2, button3, ... ) | ||
+ | </source> | ||
+ | === Arguments === | ||
+ | {{param|MouseConstant|buttonN|A button to check.}} | ||
+ | === Returns === | ||
+ | {{param|boolean|anyDown|True if any specified button is down, false otherwise.}} | ||
+ | == Example == | ||
<source lang="lua"> | <source lang="lua"> | ||
if love.mouse.isDown("r") then | if love.mouse.isDown("r") then |
Revision as of 15:57, 6 April 2011
Checks whether a certain button is down.
Contents
Function
Synopsis
down = love.mouse.isDown( button )
Arguments
MouseConstant button
- The button to check.
Returns
boolean down
- True if the specified button is down.
Function
Available since LÖVE 0.7.2 |
This variant is not supported in earlier versions. |
Synopsis
anyDown = love.mouse.isDown( button1, button2, button3, ... )
Arguments
MouseConstant buttonN
- A button to check.
Returns
boolean anyDown
- True if any specified button is down, false otherwise.
Example
if love.mouse.isDown("r") then
-- do something awesome
end
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