Difference between revisions of "Shape:setFriction"
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− | + | Sets the friction of the shape. | |
+ | Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0. | ||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
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* [[parent::Shape]] | * [[parent::Shape]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=}} | + | {{#set:Description=Sets the friction of the shape. |
+ | }} |
Revision as of 16:17, 14 February 2010
Sets the friction of the shape. Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.
Function
Synopsis
Shape:setFriction( friction )
Arguments
number friction
- The friction of the shape.
Returns
Nothing.