Difference between revisions of "SoundData"

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You can not play SoundData back directly. You must wrap a [[Source]] object around it.
 
You can not play SoundData back directly. You must wrap a [[Source]] object around it.
 
== Functions ==
 
== Functions ==
{{#ask: [[Category:Functions]] [[parent::SoundData]]
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{{#ask: [[Category:Functions]] [[parent::SoundData||Data||Object]] [[Since::<071]]
| headers=hide
 
| ?Description
 
}}
 
{{#ask: [[Category:Functions]] [[parent::Data]]
 
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| ?Description
 
}}
 
{{#ask: [[Category:Functions]] [[parent::Object]]
 
 
| headers=hide
 
| headers=hide
 
| ?Description
 
| ?Description
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* [[Source]]
 
* [[Source]]
 
[[Category:Types]]
 
[[Category:Types]]
{{#set:Description=Contains raw audio samples.
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{{#set:Description=Contains raw audio samples.}}
}}
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{{#set:Since=000}}
  
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|SoundData}}
 
{{i18n|SoundData}}

Revision as of 17:56, 25 March 2011

Contains raw audio samples. You can not play SoundData back directly. You must wrap a Source object around it.

Functions

Data:getPointerGets a pointer to the Data.
Data:getSizeGets the Data's size in bytes.
Object:typeGets the type of the object as a string.
Object:typeOfChecks whether an object is of a certain type.
SoundData:getBitsReturns the number of bits per sample.
SoundData:getChannelsReturns the number of channels in the stream.
SoundData:getSampleGets the value of the samplepoint at the specified position.
SoundData:getSampleRateReturns the sample rate of the SoundData.
SoundData:setSampleSets the sample at the specified position.

Supertypes

Data Object

See Also


Other Languages