Difference between revisions of "love.graphics.line"
(→Draw a line from the center of the screen to the mouse pointer) |
|||
Line 38: | Line 38: | ||
end | end | ||
</source> | </source> | ||
+ | |||
+ | === Draw horizontal and vertical lines to the mouse pointer === | ||
+ | <source lang="lua"> | ||
+ | w = love.graphics.getWidth() -- window width | ||
+ | h = love.graphics.getHeight() -- window height | ||
+ | function love.draw() | ||
+ | local mx, my = love.mouse.getPosition() -- current position of the mouse | ||
+ | love.graphics.line(0, my, w, my) -- horizontal line | ||
+ | love.graphics.line(mx, 0, mx, h) -- vertical line | ||
+ | end | ||
+ | </source> | ||
+ | |||
=== Draw a zigzag line from a single table === | === Draw a zigzag line from a single table === | ||
<source lang="lua"> | <source lang="lua"> |
Revision as of 13:28, 13 June 2021
Draws lines between points.
Function
Synopsis
love.graphics.line( x1, y1, x2, y2, ... )
Arguments
number x1
- The position of first point on the x-axis.
number y1
- The position of first point on the y-axis.
number x2
- The position of second point on the x-axis.
number y2
- The position of second point on the y-axis.
number ...
- You can continue passing point positions to draw a polyline.
Returns
Nothing.
Function
Synopsis
love.graphics.line( points )
Arguments
table points
- A table of point positions, as described above.
Returns
Nothing.
Examples
Draw the outline of a simple trapezoid
function love.draw()
love.graphics.line(200,50, 400,50, 500,300, 100,300, 200,50) -- last pair is a repeat to complete the trapezoid
end
Draw a line from the center of the screen to the mouse pointer
w = love.graphics.getWidth() / 2 -- half the window width
h = love.graphics.getHeight() / 2 -- half the window height
function love.draw()
local mx, my = love.mouse.getPosition() -- current position of the mouse
love.graphics.line(w, h, mx, my)
end
Draw horizontal and vertical lines to the mouse pointer
w = love.graphics.getWidth() -- window width
h = love.graphics.getHeight() -- window height
function love.draw()
local mx, my = love.mouse.getPosition() -- current position of the mouse
love.graphics.line(0, my, w, my) -- horizontal line
love.graphics.line(mx, 0, mx, h) -- vertical line
end
Draw a zigzag line from a single table
sometable = {
100, 100,
200, 200,
300, 100,
400, 200,
}
function love.draw()
love.graphics.line(sometable)
end
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info