Difference between revisions of "Shape:getType"
(this should return a ShapeType constant) |
(Add some code example) |
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=== Returns === | === Returns === | ||
{{param|ShapeType|type|The type of the Shape.}} | {{param|ShapeType|type|The type of the Shape.}} | ||
+ | == Examples == | ||
+ | |||
+ | === Printing the type of a shape === | ||
+ | <source lang="lua"> | ||
+ | |||
+ | shape1 = love.physics.newCircleShape( my_body, 0, 0, 20 ) | ||
+ | print(shape1:getType()) -- outputs: 'circle' | ||
+ | |||
+ | shape2 = love.physics.newPolygonShape( my_body, ... ) | ||
+ | print(shape2:getType()) -- outputs: 'polygon' | ||
+ | |||
+ | shape3 = love.physics.newRectangleShape( my_body, x, y, w, h, angle ) | ||
+ | print(shape3:getType()) -- outputs: 'polygon' | ||
+ | |||
+ | </source> | ||
== See Also == | == See Also == | ||
* [[parent::Shape]] | * [[parent::Shape]] |
Revision as of 14:50, 4 May 2010
Gets a string representing the Shape. This function can be useful for conditional debug drawing.
Contents
Function
Synopsis
type = Shape:getType( )
Arguments
None.
Returns
ShapeType type
- The type of the Shape.
Examples
Printing the type of a shape
shape1 = love.physics.newCircleShape( my_body, 0, 0, 20 )
print(shape1:getType()) -- outputs: 'circle'
shape2 = love.physics.newPolygonShape( my_body, ... )
print(shape2:getType()) -- outputs: 'polygon'
shape3 = love.physics.newRectangleShape( my_body, x, y, w, h, angle )
print(shape3:getType()) -- outputs: 'polygon'