Difference between revisions of "0.10.0"

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* Added [[love.graphics.points]] (replaces [[love.graphics.point]].)
 
* Added [[love.graphics.points]] (replaces [[love.graphics.point]].)
 
* Added [[love.graphics.intersectScissor]].
 
* Added [[love.graphics.intersectScissor]].
* Added an optional argument to [[love.graphics.setBlendMode]] which indicates whether the blend mode should multiply alpha with rgb for the source color or if it should treat the drawn object as having pre-multiplied alpha.
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* Added an optional argument to [[love.graphics.setBlendMode]] which indicates whether to treat the colors of drawn objects as having pre-multiplied alpha.
 
* Added a new built-in [[Shader Variables|shader variable]]: "mat3 NormalMatrix".
 
* Added a new built-in [[Shader Variables|shader variable]]: "mat3 NormalMatrix".
 
* Added [[love.graphics.getSupported]] (replaces [[love.graphics.isSupported]].)
 
* Added [[love.graphics.getSupported]] (replaces [[love.graphics.isSupported]].)

Revision as of 19:07, 16 December 2015

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


no-game screen

The codename for LÖVE 0.10.0 is Super Toast. It is currently not released.

Changes from 0.9.2

Additions


Changed APIs


Renamed APIs


Removals


Bugfixes


Performance improvements


Other changes