Difference between revisions of "Mesh:getVertexAttribute"
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=== Synopsis === | === Synopsis === | ||
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− | value1, value2, ... = Mesh: | + | value1, value2, ... = Mesh:getVertexAttribute( vertexindex, attributeindex ) |
</source> | </source> | ||
Revision as of 02:20, 5 December 2015
Available since LÖVE 0.10.0 |
This function is not supported in earlier versions. |
Gets the properties of a specific attribute within a vertex in the Mesh.
Meshes without a custom vertex format specified in love.graphics.newMesh have position as their first attribute, texture coordinates as their second attribute, and color as their third attribute.
Function
Synopsis
value1, value2, ... = Mesh:getVertexAttribute( vertexindex, attributeindex )
Arguments
number vertexindex
- The index of the the vertex to be modified.
number attributeindex
- The index of the attribute within the vertex to be modified.
Returns
number value1
- The value of the first component of the attribute.
number value2
- The value of the second component of the attribute.
number ...
- Any additional vertex attribute components.
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