Difference between revisions of "love.load"
m |
m (→Examples) |
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Line 17: | Line 17: | ||
y = 50 | y = 50 | ||
end | end | ||
+ | |||
function love.draw() | function love.draw() | ||
love.graphics.draw(hamster, x, y) | love.graphics.draw(hamster, x, y) | ||
end | end | ||
</source> | </source> | ||
+ | |||
== See Also == | == See Also == | ||
* [[parent::love]] | * [[parent::love]] |
Revision as of 15:22, 27 February 2016
This function is called exactly once at the beginning of the game.
Function
Synopsis
love.load( arg )
Arguments
table arg
- Command line arguments given to the game.
Returns
Nothing.
Examples
Establish some variables/resources on the game load, so that they can be used repeatedly in other functions (such as love.draw).
function love.load()
hamster = love.graphics.newImage("hamster.png")
x = 50
y = 50
end
function love.draw()
love.graphics.draw(hamster, x, y)
end
See Also
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