Difference between revisions of "0.9.0"

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* Added [[SpriteBatch:getColor]].
 
* Added [[SpriteBatch:getColor]].
 
* Added [[ParticleSystem:emit]].
 
* Added [[ParticleSystem:emit]].
* Added [[ParticleSystem:setInsertMode]] and [[ParticleSystem:getInsertMode]].
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* Added [[ParticleSystem:setInsertMode]].
 +
* Added [[ParticleSystem:setAreaSpread]].
 
* Added many [[ParticleSystem]] getter methods.
 
* Added many [[ParticleSystem]] getter methods.
 
* Added DXT compressed texture support to [[Image]]s via [[love.image.newCompressedData]].
 
* Added DXT compressed texture support to [[Image]]s via [[love.image.newCompressedData]].
Line 75: Line 76:
 
* Added support for [[FullscreenType|"fullscreen-desktop"]] mode.
 
* Added support for [[FullscreenType|"fullscreen-desktop"]] mode.
 
* Added window [[love.resize|resize]] and [[love.visible|visible]] events.
 
* Added window [[love.resize|resize]] and [[love.visible|visible]] events.
* Added [[love.window.getDimensions]].
 
 
* Added [[love.window.getIcon]].
 
* Added [[love.window.getIcon]].
  

Revision as of 08:39, 1 September 2013

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


The codename for LÖVE 0.9.0 is Baby Inspector. It is currently not released.

Changes from 0.8.0

Additions

  • Added better multiplayer networking support with ENet (via the lua-enet library.)
  • Added --fused command line argument, to simulate fusing.
  • Added liblove.
  • Added the ability to have exit values.
  • Added exit value of 1 in case of error by default.
  • Added basic support for the file:// uri scheme.
  • Added love.timer.getAverageDelta.
  • Added Data:getString.
  • Added Contact:getChildren.
  • Added textinput event for unicode text input.
  • Added Joystick objects.
  • Added joystick add and remove events.
  • Added joystick axis and hat move events.
  • Added unified Gamepad API for joysticks which have a similar layout to the Xbox controller.
  • OPTIONAL: Added support for Game Music Emu.

Removals

Renamed APIs

Fixes

  • Fixed memory leak in the mp3 decoder.
  • Fixed sound issues with some versions of OpenAL soft, by enabling direct channels.
  • Fixed 'random' hangs in audio.
  • Fixed case (in)sensitivity of sound file extension parsing.
  • Fixed looping support in tracker music formats.
  • Fixed skipping/looping issues when playing streaming audio Sources.
  • Fixed a race condition in Source:play.

Other Changes

  • Updated the windows console, it now tries to re-use an active one first.
  • Updated error handling, error handlers now get resolved when the error occurs.
  • Updated order of sleep/present in love.run (now draws, *then* sleeps).
  • Updated love.keypressed's second argument to indicate whether the keypress is a repeat.
  • Updated keyboard key constants with some modern keyboard keys.
  • Updated the default filesystem identity to omit file extension.
  • Updated love.filesystem.newFile to optionally open the file.
  • Updated most love.filesystem functions to return nil, error on internal failure.
  • Updated Thread:start to accept arguments. The arguments are available in the thread via ... (the vararg expression.)
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