Difference between revisions of "love.filesystem.getIdentity"

m (Clarified description wording)
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None
 
None
 
=== Returns ===
 
=== Returns ===
{{param|string|name|The new identity that will be used as write directory}}
+
{{param|string|name|The identity that is used as write directory.}}
 
== See Also ==
 
== See Also ==
 
* [[parent::love.filesystem]]
 
* [[parent::love.filesystem]]

Revision as of 22:24, 28 August 2013

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Gets the write directory name for your game. Note that this only returns the name of the folder to store your files in, not the full location.

Function

Synopsis

name = love.filesystem.getIdentity( )

Arguments

None

Returns

string name
The identity that is used as write directory.

See Also

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