Difference between revisions of "love.filesystem.getIdentity"
m (Clarified description wording) |
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None | None | ||
=== Returns === | === Returns === | ||
− | {{param|string|name|The | + | {{param|string|name|The identity that is used as write directory.}} |
== See Also == | == See Also == | ||
* [[parent::love.filesystem]] | * [[parent::love.filesystem]] |
Revision as of 22:24, 28 August 2013
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets the write directory name for your game. Note that this only returns the name of the folder to store your files in, not the full location.
Function
Synopsis
name = love.filesystem.getIdentity( )
Arguments
None
Returns
string name
- The identity that is used as write directory.
See Also
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