Difference between revisions of "Shape:setRestitution"
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Sets the restitution of the shape. | Sets the restitution of the shape. | ||
Restitution indicates the "bounciness" of the shape. High restitution can be used to model stuff like a rubber ball, while low restitution can be used for "dull" objects, like a bag of sand. | Restitution indicates the "bounciness" of the shape. High restitution can be used to model stuff like a rubber ball, while low restitution can be used for "dull" objects, like a bag of sand. |
Revision as of 19:22, 16 May 2012
Removed in LÖVE 0.8.0 |
This method is not supported in that and later versions. |
Sets the restitution of the shape. Restitution indicates the "bounciness" of the shape. High restitution can be used to model stuff like a rubber ball, while low restitution can be used for "dull" objects, like a bag of sand.
Function
Synopsis
Shape:setRestitution( restitution )
Arguments
number restitution
- The restitution of the shape.
Returns
Nothing.
Notes
A shape with a restitution of 0 will still bounce a little if the shape it collides with has a restitution higher than 0.
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