Difference between revisions of "love.graphics.drawq"
(Added new variant.) |
|||
Line 1: | Line 1: | ||
Draw a Quad with the specified Image on screen. | Draw a Quad with the specified Image on screen. | ||
== Function == | == Function == | ||
+ | {{newin|[[0.8.0]]|type=variant}} | ||
+ | === Synopsis === | ||
+ | <source lang="lua"> | ||
+ | love.graphics.drawq( image, quad, x, y, r, sx, sy, ox, oy, kx, ky ) | ||
+ | </source> | ||
+ | === Arguments === | ||
+ | {{param|Image|image|An image to texture the quad with.}} | ||
+ | {{param|Quad|quad|The quad to draw on screen.}} | ||
+ | {{param|number|x|The position to draw the object (x-axis).}} | ||
+ | {{param|number|y|The position to draw the object (y-axis).}} | ||
+ | {{param|number|r (0)|Orientation (radians).}} | ||
+ | {{param|number|sx (1)|Scale factor (x-axis).}} | ||
+ | {{param|number|sy (sx)|Scale factor (y-axis).}} | ||
+ | {{param|number|ox (0)|Origin offset (x-axis).}} | ||
+ | {{param|number|oy (0)|Origin offset (y-axis).}} | ||
+ | {{param|number|kx (0)|Shearing factor (x-axis).}} | ||
+ | {{param|number|ky (0)|Shearing factor (y-axis).}} | ||
+ | === Returns === | ||
+ | Nothing. | ||
+ | == Function == | ||
+ | {{oldin|[[0.7.2]]|type=variant}} | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
Line 19: | Line 40: | ||
== See Also == | == See Also == | ||
* [[parent::love.graphics]] | * [[parent::love.graphics]] | ||
+ | * [[love.graphics.draw]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Draw a Quad with the specified Image on screen.}} | {{#set:Description=Draw a Quad with the specified Image on screen.}} |
Revision as of 23:31, 8 April 2012
Draw a Quad with the specified Image on screen.
Contents
Function
Available since LÖVE 0.8.0 |
This variant is not supported in earlier versions. |
Synopsis
love.graphics.drawq( image, quad, x, y, r, sx, sy, ox, oy, kx, ky )
Arguments
Image image
- An image to texture the quad with.
Quad quad
- The quad to draw on screen.
number x
- The position to draw the object (x-axis).
number y
- The position to draw the object (y-axis).
number r (0)
- Orientation (radians).
number sx (1)
- Scale factor (x-axis).
number sy (sx)
- Scale factor (y-axis).
number ox (0)
- Origin offset (x-axis).
number oy (0)
- Origin offset (y-axis).
number kx (0)
- Shearing factor (x-axis).
number ky (0)
- Shearing factor (y-axis).
Returns
Nothing.
Function
Removed in LÖVE 0.7.2 |
This variant is not supported in that and later versions. |
Synopsis
love.graphics.drawq( image, quad, x, y, r, sx, sy, ox, oy )
Arguments
Image image
- An image to texture the quad with.
Quad quad
- The quad to draw on screen.
number x
- The position to draw the object (x-axis).
number y
- The position to draw the object (y-axis).
number r (0)
- Orientation (radians).
number sx (1)
- Scale factor (x-axis).
number sy (sx)
- Scale factor (y-axis).
number ox (0)
- Origin offset (x-axis).
number oy (0)
- Origin offset (y-axis).
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info