Difference between revisions of "Body:setLinearVelocity"

 
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Sets a new linear velocity for the Body.
  
Sets a new linear velocity for the Body.
 
 
This function will not accumulate anything; any impulses previously applied since the last call to World:update will be lost.
 
This function will not accumulate anything; any impulses previously applied since the last call to World:update will be lost.
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== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
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=== Returns ===
 
=== Returns ===
 
Nothing.
 
Nothing.
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== See Also ==
 
== See Also ==
 
* [[parent::Body]]
 
* [[parent::Body]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Sets a new linear velocity for the Body.
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{{#set:Description=Sets a new linear velocity for the Body.}}
}}
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{{#set:Since=000}}
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== Other Languages ==
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{{i18n|Body:setLinearVelocity}}

Latest revision as of 10:44, 25 March 2011

Sets a new linear velocity for the Body.

This function will not accumulate anything; any impulses previously applied since the last call to World:update will be lost.

Function

Synopsis

Body:setLinearVelocity( x, y )

Arguments

number x
The x-component of the velocity vector.
number y
The y-component of the velocity vector.

Returns

Nothing.

See Also


Other Languages