Difference between revisions of "love.math.newRandomGenerator"
(Created page with "{{newin|0.9.0|090|type=function}} Creates a new RandomGenerator that is completely independent of other RandomGenerator objects or other random functions. == Functio...") |
m (→Function: - Move notes section so it's in the correct order.) |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{newin|[[0.9.0]]|090|type=function}} | {{newin|[[0.9.0]]|090|type=function}} | ||
− | Creates a new [[RandomGenerator]] | + | Creates a new [[RandomGenerator]] object which is completely independent of other RandomGenerator objects and random functions. |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | rng = love. | + | rng = love.math.newRandomGenerator( ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
None | None | ||
=== Returns === | === Returns === | ||
− | {{param|RandomGenerator|rng| | + | {{param|RandomGenerator|rng|The new Random Number Generator object.}} |
+ | === Notes === | ||
+ | The default seed used in version 11.x is the following low/high pair: 0xCBBF7A44, 0x0139408D. | ||
+ | |||
+ | == Function == | ||
+ | === Synopsis === | ||
+ | <source lang="lua"> | ||
+ | rng = love.math.newRandomGenerator( seed ) | ||
+ | </source> | ||
+ | === Arguments === | ||
+ | {{param|number|seed|The initial seed number to use for this object.}} | ||
+ | === Returns === | ||
+ | {{param|RandomGenerator|rng|The new Random Number Generator object.}} | ||
+ | === Notes === | ||
+ | See [[RandomGenerator:setSeed]]. | ||
+ | |||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | rng = love. | + | rng = love.math.newRandomGenerator( low, high ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param|number| | + | {{param|number|low|The lower 32 bits of the seed number to use for this object.}} |
+ | {{param|number|high|The higher 32 bits of the seed number to use for this object.}} | ||
=== Returns === | === Returns === | ||
− | {{param|RandomGenerator|rng| | + | {{param|RandomGenerator|rng|The new Random Number Generator object.}} |
+ | === Notes === | ||
+ | See [[RandomGenerator:setSeed]]. | ||
+ | == Examples == | ||
+ | Creates a new RandomGenerator object, then generates a number between 1 and 100 inclusive. | ||
+ | <source lang="lua"> | ||
+ | function love.load() | ||
+ | rng = love.math.newRandomGenerator() | ||
+ | randomNumber = rng:random(1,100) | ||
+ | end | ||
+ | </source> | ||
== See Also == | == See Also == | ||
* [[parent::love.math]] | * [[parent::love.math]] | ||
* [[Constructs::RandomGenerator]] | * [[Constructs::RandomGenerator]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=Creates a new [[RandomGenerator]].}} | + | {{#set:Description=Creates a new [[RandomGenerator]] object.}} |
== Other Languages == | == Other Languages == | ||
− | {{i18n|love. | + | {{i18n|love.math.newRandomGenerator}} |
Latest revision as of 19:21, 23 November 2020
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Creates a new RandomGenerator object which is completely independent of other RandomGenerator objects and random functions.
Contents
Function
Synopsis
rng = love.math.newRandomGenerator( )
Arguments
None
Returns
RandomGenerator rng
- The new Random Number Generator object.
Notes
The default seed used in version 11.x is the following low/high pair: 0xCBBF7A44, 0x0139408D.
Function
Synopsis
rng = love.math.newRandomGenerator( seed )
Arguments
number seed
- The initial seed number to use for this object.
Returns
RandomGenerator rng
- The new Random Number Generator object.
Notes
Function
Synopsis
rng = love.math.newRandomGenerator( low, high )
Arguments
number low
- The lower 32 bits of the seed number to use for this object.
number high
- The higher 32 bits of the seed number to use for this object.
Returns
RandomGenerator rng
- The new Random Number Generator object.
Notes
Examples
Creates a new RandomGenerator object, then generates a number between 1 and 100 inclusive.
function love.load()
rng = love.math.newRandomGenerator()
randomNumber = rng:random(1,100)
end
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info