Difference between revisions of "ParticleSystem:getColors"
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{{newin|[[0.9.0]]|090|type=function}} | {{newin|[[0.9.0]]|090|type=function}} | ||
Gets the series of colors applied to the particle sprite. | Gets the series of colors applied to the particle sprite. | ||
+ | |||
+ | In versions prior to [[11.0]], color component values were within the range of 0 to 255 instead of 0 to 1. | ||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | rgba1, rgba2, ..., rgba8 = ParticleSystem:getColors( ) | |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
Nothing. | Nothing. | ||
=== Returns === | === Returns === | ||
− | {{param| | + | {{param|table|rgba1|First color, a numerical indexed table with the red, green, blue and alpha values as numbers (0-1).}} |
− | + | {{param|table|rgba2|Second color, a numerical indexed table with the red, green, blue and alpha values as numbers (0-1).}} | |
− | + | {{param|table|rgba8|Eighth color, a numerical indexed table with the red, green, blue and alpha values as numbers (0-1).}} | |
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− | {{param| | ||
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− | {{param| | ||
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== See Also == | == See Also == | ||
* [[parent::ParticleSystem]] | * [[parent::ParticleSystem]] |
Latest revision as of 15:35, 17 May 2020
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets the series of colors applied to the particle sprite.
In versions prior to 11.0, color component values were within the range of 0 to 255 instead of 0 to 1.
Function
Synopsis
rgba1, rgba2, ..., rgba8 = ParticleSystem:getColors( )
Arguments
Nothing.
Returns
table rgba1
- First color, a numerical indexed table with the red, green, blue and alpha values as numbers (0-1).
table rgba2
- Second color, a numerical indexed table with the red, green, blue and alpha values as numbers (0-1).
table rgba8
- Eighth color, a numerical indexed table with the red, green, blue and alpha values as numbers (0-1).
See Also
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