Difference between revisions of "Decoder:decode"
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{{newin|[[11.0]]|110|type=function}} | {{newin|[[11.0]]|110|type=function}} | ||
− | + | Sets the currently playing position of the Decoder. | |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | Decoder:seek( offset ) | |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | + | {{param|number|offset|The position to seek to, in seconds.}} | |
=== Returns === | === Returns === | ||
− | + | Nothing. | |
== See Also == | == See Also == | ||
* [[parent::Decoder]] | * [[parent::Decoder]] | ||
− | + | * [[Source:seek]] | |
− | * [[Source: | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description= | + | {{#set:Description=Sets the currently playing position of the Decoder.}} |
== Other Languages == | == Other Languages == | ||
− | {{i18n|Decoder: | + | {{i18n|Decoder:seek}} |
Revision as of 06:08, 8 October 2019
Available since LÖVE 11.0 |
This function is not supported in earlier versions. |
Sets the currently playing position of the Decoder.
Function
Synopsis
Decoder:seek( offset )
Arguments
number offset
- The position to seek to, in seconds.
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info