Difference between revisions of "0.10.0"

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* Added [[(Image):getFlags|Image:getFlags]].
 
* Added [[(Image):getFlags|Image:getFlags]].
 
* Added one- and two-channel [[CanvasFormat|Canvas formats]]: r8, rg8, r16f, rg16f, r32f, and rg32f.
 
* Added one- and two-channel [[CanvasFormat|Canvas formats]]: r8, rg8, r16f, rg16f, r32f, and rg32f.
* Added support for different formats in each Canvas when using multi-canvas rendering. Added the "multicanvasformats" [[GraphicsFeature]] constant.
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* Added support for different formats in each Canvas when using multi-canvas rendering.
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* Added the "multicanvasformats" [[GraphicsFeature]] constant.
 
* Added support for OpenGL ES 2 and 3.
 
* Added support for OpenGL ES 2 and 3.
 
* Added support for loading ETC, EAC, PVRTC, and ASTC [[CompressedFormat|compressed textures]] on systems that support them.
 
* Added support for loading ETC, EAC, PVRTC, and ASTC [[CompressedFormat|compressed textures]] on systems that support them.
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[[Category:Versions]]
 
[[Category:Versions]]
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{{#set:InternalVersion=100}}
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{{#set:Codename=Super Toast}}
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{{#set:Status=<span style="color:#0000ff;">Released</span>}}
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{{#set:ReleaseDate=2015-12-22}}

Latest revision as of 02:07, 20 December 2018

no-game screen

The codename for LÖVE 0.10.0 is Super Toast. It is currently released.

Changes from 0.9.2

Additions


Changed APIs


Renamed APIs


Removals


Bugfixes


Performance improvements


Other changes