Difference between revisions of "ParticleSystem:getColors"
m (→Synopsis: s/set/get/) |
(Updated for 11.0) |
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{{newin|[[0.9.0]]|090|type=function}} | {{newin|[[0.9.0]]|090|type=function}} | ||
Gets the series of colors applied to the particle sprite. | Gets the series of colors applied to the particle sprite. | ||
+ | |||
+ | In versions prior to [[11.0]], color component values were within the range of 0 to 255 instead of 0 to 1. | ||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
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Nothing. | Nothing. | ||
=== Returns === | === Returns === | ||
− | {{param|number|r1|First color, red component (0- | + | {{param|number|r1|First color, red component (0-1).}} |
− | {{param|number|g1|First color, green component (0- | + | {{param|number|g1|First color, green component (0-1).}} |
− | {{param|number|b1|First color, blue component (0- | + | {{param|number|b1|First color, blue component (0-1).}} |
− | {{param|number|a1|First color, alpha component (0- | + | {{param|number|a1|First color, alpha component (0-1).}} |
− | {{param|number|r2|Second color, red component (0- | + | {{param|number|r2|Second color, red component (0-1).}} |
− | {{param|number|g2|Second color, green component (0- | + | {{param|number|g2|Second color, green component (0-1).}} |
− | {{param|number|b2|Second color, blue component (0- | + | {{param|number|b2|Second color, blue component (0-1).}} |
− | {{param|number|a2|Second color, alpha component (0- | + | {{param|number|a2|Second color, alpha component (0-1).}} |
− | {{param|number|r8|Eighth color, red component (0- | + | {{param|number|r8|Eighth color, red component (0-1).}} |
− | {{param|number|g8|Eighth color, green component (0- | + | {{param|number|g8|Eighth color, green component (0-1).}} |
− | {{param|number|b8|Eighth color, blue component (0- | + | {{param|number|b8|Eighth color, blue component (0-1).}} |
− | {{param|number|a8|Eighth color, alpha component (0- | + | {{param|number|a8|Eighth color, alpha component (0-1).}} |
== See Also == | == See Also == | ||
* [[parent::ParticleSystem]] | * [[parent::ParticleSystem]] |
Revision as of 20:19, 1 April 2018
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets the series of colors applied to the particle sprite.
In versions prior to 11.0, color component values were within the range of 0 to 255 instead of 0 to 1.
Function
Synopsis
r1, g1, b1, a1, r2, g2, b2, a2, ..., r8, g8, b8, a8 = ParticleSystem:getColors( )
Arguments
Nothing.
Returns
number r1
- First color, red component (0-1).
number g1
- First color, green component (0-1).
number b1
- First color, blue component (0-1).
number a1
- First color, alpha component (0-1).
number r2
- Second color, red component (0-1).
number g2
- Second color, green component (0-1).
number b2
- Second color, blue component (0-1).
number a2
- Second color, alpha component (0-1).
number r8
- Eighth color, red component (0-1).
number g8
- Eighth color, green component (0-1).
number b8
- Eighth color, blue component (0-1).
number a8
- Eighth color, alpha component (0-1).
See Also
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