Difference between revisions of "love.graphics.draw"
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Draw objects on screen. | Draw objects on screen. | ||
== Function == | == Function == | ||
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=== Returns === | === Returns === | ||
Nothing. | Nothing. | ||
+ | === Note === | ||
+ | <source lang="lua">love.graphics.draw()</source> anchors from the top left corner by default. | ||
== See Also == | == See Also == | ||
* [[parent::love.graphics]] | * [[parent::love.graphics]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Draw objects on screen.}} | {{#set:Description=Draw objects on screen.}} |
Revision as of 15:58, 27 February 2010
Draw objects on screen.
Function
Synopsis
love.graphics.draw( drawable, x, y, r, sx, sy, ox, oy )
Arguments
Drawable drawable
- A drawable object.
number x
- The position to draw the object (x-axis).
number y
- The position to draw the object (y-axis).
number r (0)
- Orientation (radians).
number sx (1)
- Scale factor (x-axis).
number sy (sx)
- Scale factor (y-axis).
number ox (0)
- Origin offset (x-axis).
number oy (0)
- Origin offset (y-axis).
Returns
Nothing.
Note
love.graphics.draw()
anchors from the top left corner by default.