Difference between revisions of "love.graphics.draw"

m (1 revision: Importing from potato (again).)
m (Added not about anchor point.)
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Draw objects on screen.
 
Draw objects on screen.
 
== Function ==
 
== Function ==
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=== Returns ===
 
=== Returns ===
 
Nothing.
 
Nothing.
 +
=== Note ===
 +
<source lang="lua">love.graphics.draw()</source> anchors from the top left corner by default.
 
== See Also ==
 
== See Also ==
 
* [[parent::love.graphics]]
 
* [[parent::love.graphics]]
 
[[Category:Functions]]
 
[[Category:Functions]]
 
{{#set:Description=Draw objects on screen.}}
 
{{#set:Description=Draw objects on screen.}}

Revision as of 15:58, 27 February 2010

Draw objects on screen.

Function

Synopsis

love.graphics.draw( drawable, x, y, r, sx, sy, ox, oy )

Arguments

Drawable drawable
A drawable object.
number x
The position to draw the object (x-axis).
number y
The position to draw the object (y-axis).
number r (0)
Orientation (radians).
number sx (1)
Scale factor (x-axis).
number sy (sx)
Scale factor (y-axis).
number ox (0)
Origin offset (x-axis).
number oy (0)
Origin offset (y-axis).

Returns

Nothing.

Note

love.graphics.draw()

anchors from the top left corner by default.

See Also