Difference between revisions of "User:Zorg/Manual"
(Main manual page example. The order and grouping is decent for a first draft, but it will probably change.) |
(Added extra WIP notice; modified audio chapters to reflect current outline.) |
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= LÖVE Manual = | = LÖVE Manual = | ||
+ | |||
+ | {{notice|The manual currently sits in the User namespace, since it's a very early work-in-progress. | ||
+ | Nothing apart from the audio chapters are being worked on currently.}} | ||
This manual is a community effort to help out people both new to Löve, and those that have been here for a while, but like this format better than the "raw" reference documentation also existing on this wiki, and accessible from the sidebar to the left. | This manual is a community effort to help out people both new to Löve, and those that have been here for a while, but like this format better than the "raw" reference documentation also existing on this wiki, and accessible from the sidebar to the left. | ||
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==Sound== | ==Sound== | ||
− | =[[User:Zorg/Manual:Audio|Sound - | + | =[[User:Zorg/Manual:Audio/1|Sound - Beginner - Loading & Basic Playback]]= |
− | =[[User:Zorg/Manual: | + | =[[User:Zorg/Manual:Audio/2|Sound - Novice - Using Multiple Simultaneous Sources]]= |
− | =Sound - | + | =[[User:Zorg/Manual:Audio/3|Sound - Novice - Manipulating Volume & Pitch]]= |
+ | =[[User:Zorg/Manual:Audio/4|Sound - Novice - Looping & Playback Position]]= | ||
+ | =[[User:Zorg/Manual:Audio/5|Sound - Intermediate - Types of Sources]]= | ||
+ | =[[User:Zorg/Manual:Audio/6|Sound - Intermediate - Positional Audio]]= | ||
+ | =[[User:Zorg/Manual:Audio/7|Sound - Advanced - SoundData & Queueable Sources]]= | ||
+ | =[[User:Zorg/Manual:Audio/8|Sound - Advanced - Decoders & Recording]]= | ||
==Filesystem== | ==Filesystem== |
Revision as of 02:51, 12 November 2016
Contents
- 1 LÖVE Manual
- 2 Input - Keyboard and Mouse
- 3 Input - Joystick API
- 4 Input - Gamepad API
- 5 Input - Touch API
- 6 Graphics - Basic Shapes and Transformations
- 7 Graphics - Fonts and Text
- 8 Graphics - Images and Meshes
- 9 Graphics - Quads and SpriteBatches
- 10 Graphics - Canvases and Scissors
- 11 Graphics - Shaders and Blendmodes
- 12 Graphics - Window and its Properities
- 13 Graphics - Particle Systems
- 14 Graphics - Videos
- 15 Sound - Beginner - Loading & Basic Playback
- 16 Sound - Novice - Using Multiple Simultaneous Sources
- 17 Sound - Novice - Manipulating Volume & Pitch
- 18 Sound - Novice - Looping & Playback Position
- 19 Sound - Intermediate - Types of Sources
- 20 Sound - Intermediate - Positional Audio
- 21 Sound - Advanced - SoundData & Queueable Sources
- 22 Sound - Advanced - Decoders & Recording
- 23 Filesystem - Basics
- 24 Math - Randomness
- 25 Math - Bezier Curves
- 26 Löve Internals - The game loop
LÖVE Manual
The manual currently sits in the User namespace, since it's a very early work-in-progress.
Nothing apart from the audio chapters are being worked on currently. |
This manual is a community effort to help out people both new to Löve, and those that have been here for a while, but like this format better than the "raw" reference documentation also existing on this wiki, and accessible from the sidebar to the left.