Difference between revisions of "Body:getLinearDamping"

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Damping is not the same as friction - they can be modelled together. However, only damping is provided by Box2D (and LOVE).
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Damping is not the same as [[Fixture:setFriction|friction]] - they can be modelled together.
  
 
== Function ==
 
== Function ==
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* [[parent::Body]]
 
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[[Category:Functions]]
{{#set:Description=Gets the linear damping of the Body.
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{{#set:Description=Gets the linear damping of the Body.}}
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== Other Languages ==
 
== Other Languages ==
 
{{i18n|Body:getLinearDamping}}
 
{{i18n|Body:getLinearDamping}}

Latest revision as of 20:28, 18 May 2015

Gets the linear damping of the Body.

The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving.


Damping is not the same as friction - they can be modelled together.

Function

Synopsis

damping = Body:getLinearDamping( )

Arguments

None.

Returns

number damping
The value of the linear damping.

See Also


Other Languages