Difference between revisions of "Body:getLinearDamping"
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Gets the linear damping of the Body. | Gets the linear damping of the Body. | ||
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− | Damping is not the same as friction - they can be modelled together | + | Damping is not the same as [[Fixture:setFriction|friction]] - they can be modelled together. |
== Function == | == Function == | ||
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* [[parent::Body]] | * [[parent::Body]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=Gets the linear damping of the Body. | + | {{#set:Description=Gets the linear damping of the Body.}} |
− | }} | + | {{#set:Since=000}} |
+ | == Other Languages == | ||
+ | {{i18n|Body:getLinearDamping}} |
Latest revision as of 20:28, 18 May 2015
Gets the linear damping of the Body.
The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving.
Damping is not the same as friction - they can be modelled together.
Function
Synopsis
damping = Body:getLinearDamping( )
Arguments
None.
Returns
number damping
- The value of the linear damping.
See Also
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