Difference between revisions of "0.9.0"
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− | + | [[File:0.9.0_no-game.png|thumb|no-game screen]] | |
− | The codename for LÖVE 0.9.0 is '''Baby Inspector'''. It is currently '''<span style="color:# | + | |
+ | The codename for LÖVE 0.9.0 is '''Baby Inspector'''. It is currently '''<span style="color:#0000ff;">released</span>'''. | ||
+ | |||
+ | == Major changes from [[0.8.0]] == | ||
+ | * Added three new modules: [[love.window]], [[love.math]], and [[love.system]]. | ||
+ | * Reworked the [[love.joystick]] and [[love.thread]] modules. | ||
+ | * Added new features to love.graphics, including [[Mesh|polygon meshes]] and [[Shader|vertex shaders]]. | ||
+ | * Integrated the [http://enet.bespin.org ENet] networking library via [http://leafo.net/lua-enet/ lua-enet]. | ||
+ | * Renamed many functions to be more consistent with the rest of the API. | ||
+ | * Improved the performance of several APIs in [[love.graphics]]. | ||
+ | * And a '''lot''' more! | ||
− | == | + | == All changes from [[0.8.0]] == |
=== Additions === | === Additions === | ||
+ | * Added better multiplayer networking support with [http://enet.bespin.org ENet] (via the [http://leafo.net/lua-enet/ lua-enet] library.) | ||
* Added --fused command line argument, to simulate fusing. | * Added --fused command line argument, to simulate fusing. | ||
* Added liblove. | * Added liblove. | ||
* Added the ability to have exit values. | * Added the ability to have exit values. | ||
* Added exit value of 1 in case of error by default. | * Added exit value of 1 in case of error by default. | ||
− | * Added [[love. | + | * Added basic support for the file:// URI scheme. |
− | * Added | + | * Added [[love.timer.getAverageDelta]]. |
− | * Added [[ | + | * Added [[Data:getString]]. |
+ | * Added [[Contact:getChildren]]. | ||
+ | |||
+ | * Added [[love.filesystem.isFused]]. | ||
* Added [[love.filesystem.getIdentity]]. | * Added [[love.filesystem.getIdentity]]. | ||
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* Added [[love.filesystem.append]]. | * Added [[love.filesystem.append]]. | ||
* Added [[love.filesystem.getSize]]. | * Added [[love.filesystem.getSize]]. | ||
+ | * Added [[love.filesystem.mount]] and [[love.filesystem.unmount]]. | ||
+ | * Added an optional file search order parameter to [[love.filesystem.setIdentity]]. | ||
+ | * Added [[(File):isOpen|File:isOpen]] and [[(File):getMode|File:getMode]]. | ||
+ | * Added [[(File):setBuffer|File:setBuffer]], [[(File):getBuffer|File:getBuffer]], and [[(File):flush|File:flush]]. | ||
+ | |||
+ | * Added [[love.textinput|textinput]] event for unicode text input. | ||
+ | * Added [[love.keyboard.setTextInput]] and [[love.keyboard.hasTextInput]]. | ||
+ | |||
+ | * Added previously internal [[Rasterizer]] and [[GlyphData]] methods. | ||
+ | * Added support for UTF-8 Image [[Font]]s. | ||
+ | * Added [[Font:getAscent]], [[Font:getDescent]], and [[Font:getBaseline]]. | ||
+ | * Added [[Font:setFilter]] and [[Font:getFilter]]. | ||
+ | * Added [[Font:hasGlyphs]]. | ||
+ | |||
* Added angle, scale, and shear parameters to [[love.graphics.printf]]. | * Added angle, scale, and shear parameters to [[love.graphics.printf]]. | ||
− | * Added | + | * Added support for [[TextureMode|high dynamic range]] (HDR) Canvases. |
− | * Added [[love.graphics. | + | * Added mipmapping support to [[Image]]s (has [[love.graphics.isSupported]] test). |
+ | * Added [[Shader|vertex shader]] support. | ||
+ | * Added boolean support to [[Shader:send]]. | ||
+ | * Added [[Canvas:getPixel]]. | ||
+ | * Added [[BlendMode]] "replace". | ||
+ | * Added [[LineJoin]] modes. | ||
+ | * Added [[Mesh]] objects, allowing for arbitrary textured polygons. | ||
+ | * Added multiple render target support to [[love.graphics.setCanvas]]. | ||
+ | * Added [[love.graphics.setColorMask]]. | ||
+ | * Added [[love.graphics.origin]]. | ||
+ | * Added [[love.graphics.getRendererInfo]]. | ||
+ | * Added [[love.graphics.getMaxImageSize]]. | ||
+ | * Added [[SpriteBatch:getCount]] and [[SpriteBatch:getBufferSize]]. | ||
+ | * Added [[SpriteBatch:getColor]]. | ||
* Added [[ParticleSystem:emit]]. | * Added [[ParticleSystem:emit]]. | ||
− | * Added [[ | + | * Added [[ParticleSystem:setInsertMode]]. |
− | * Added DXT | + | * Added [[ParticleSystem:setAreaSpread]]. |
+ | * Added [[ParticleSystem:isPaused]] and [[ParticleSystem:isStopped]]. | ||
+ | * Added many [[ParticleSystem]] getter methods. | ||
+ | * Added DXT compressed texture support to [[Image]]s via [[love.image.newCompressedData]]. | ||
* Added [[love.image.isCompressed]] and [[(Image):isCompressed|Image:isCompressed]]. | * Added [[love.image.isCompressed]] and [[(Image):isCompressed|Image:isCompressed]]. | ||
+ | * Added [[(Image):getDimensions|Image:getDimensions]], [[Canvas:getDimensions]], and [[ImageData:getDimensions]]. | ||
+ | * Added anisotropic filtering support for [[Image]]s, [[Canvas]]es, and [[Font]]s. | ||
* Added [[(Image):refresh|Image:refresh]]. | * Added [[(Image):refresh|Image:refresh]]. | ||
− | * Added [[love. | + | * Added [[(Image):getData|Image:getData]]. |
− | * Added [[love. | + | |
− | * Added | + | * Added [[love.math]] module. |
− | * Added [[ | + | * Added a platform-independent (good) random implementation to [[love.math]]. |
− | * | + | * Added [[RandomGenerator]] objects. |
+ | * Added [[BezierCurve]] objects. | ||
+ | * Added [[love.math.triangulate]] and [[love.math.isConvex]]. | ||
+ | * Added [[love.math.noise]]. | ||
+ | |||
+ | * Added [[love.system]] module. | ||
+ | * Added [[love.system.getClipboardText]] and [[love.system.setClipboardText]]. | ||
+ | * Added [[love.system.getOS]] and [[love.system.getProcessorCount]]. | ||
+ | |||
+ | * Added [[love.window]] module. | ||
+ | * Added [[love.window.isVisible]]. | ||
+ | * Added flags to [[love.window.setMode]]. | ||
+ | * Added monitor choosing support to love.window.setMode. | ||
+ | * Added support for resizable, borderless, and non-centered windows. | ||
+ | * Added support for [[FullscreenType|"fullscreen-desktop"]] mode. | ||
+ | * Added window [[love.resize|resize]] and [[love.visible|visible]] events. | ||
+ | * Added [[love.window.getIcon]]. | ||
+ | * Added t.window.icon to [[love.conf]]. | ||
+ | |||
+ | * Added [[SoundData:getDuration]] and [[SoundData:getSampleCount]]. | ||
+ | * Added [[Source:isPlaying]]. | ||
+ | * Added [[Source:setRelative]] and [[Source:isRelative]]. | ||
+ | * Added [[Source:setCone]] and [[Source:getCone]]. | ||
+ | * Added [[Source:getChannels]]. | ||
+ | |||
+ | * Added new [[Channel]]s API for [[love.thread]]. | ||
+ | * Added limited table support to [[Channel:push]]. | ||
+ | * Added [[Thread:getError]]. | ||
+ | * Added [[Thread:isRunning]]. | ||
+ | * Added [[love.threaderror|threaderror]] event. | ||
+ | |||
+ | * Added [[love.mousefocus]] and [[love.window.hasMouseFocus]]. | ||
+ | * Added custom [[Cursor|hardware cursor]] support via [[love.mouse.newCursor]]. | ||
+ | * Added [[love.mouse.setX]] and [[love.mouse.setY]]. | ||
+ | |||
+ | * Added [[Joystick]] objects. | ||
+ | * Added joystick [[love.joystickadded|add]] and [[love.joystickremoved|remove]] events. | ||
+ | * Added joystick [[love.joystickaxis|axis]] and [[love.joystickhat|hat]] move events. | ||
+ | * Added unified [[Joystick:isGamepadDown|Gamepad API]] for joysticks which have a similar layout to the Xbox controller. | ||
+ | * Added joystick [[Joystick:setVibration|vibration]] support. | ||
+ | |||
+ | === Removals === | ||
+ | * Removed release mode (but Fused mode is still there.) | ||
+ | * Removed [[love.keyboard.getKeyRepeat]] (see [[love.keyboard.hasKeyRepeat]]). | ||
+ | * Removed the unicode argument from [[love.keypressed]] (see [[love.textinput]]). | ||
+ | |||
+ | * Removed love.graphics.drawTest. | ||
+ | * Removed [[love.graphics.quad]] and [[love.graphics.triangle]]. | ||
+ | * Removed [[ColorMode]]s and [[love.graphics.setColorMode]]. | ||
+ | * Removed [[love.graphics.newStencil]]. | ||
+ | * Removed [[love.graphics.setLine]] and [[love.graphics.setPoint]]. | ||
+ | * Removed [[love.graphics.drawq]] (functionality is merged into [[love.graphics.draw]]). | ||
+ | * Removed [[SpriteBatch:addq]] and [[SpriteBatch:setq]] (functionality is merged into [[SpriteBatch:add]] and [[SpriteBatch:set]]). | ||
+ | * Removed [[Quad:flip]]. | ||
+ | * Removed [[ParticleSystem:isFull]] and [[ParticleSystem:isEmpty]]. | ||
+ | * Removed [[ParticleSystem:getX]] and [[ParticleSystem:getY]]. | ||
+ | * Removed [[love.graphics.checkMode]]. | ||
+ | |||
+ | * Removed [[love.joystick]] module functions which operated on individual joysticks (see [[Joystick]] objects). | ||
+ | * Removed [[love.joystick.getNumBalls|joystick ball]] support. | ||
+ | * Removed thread names. | ||
+ | * Removed old thread messaging API (see [[Channel]]s). | ||
+ | * Removed [[love.timer.getMicroTime]]. | ||
+ | |||
+ | === Renamed APIs === | ||
+ | * Renamed love's boot script to 'love.boot', which can be required. | ||
+ | * Renamed [[love.filesystem.mkdir]] to [[love.filesystem.createDirectory]]. | ||
+ | * Renamed [[love.filesystem.enumerate]] to [[love.filesystem.getDirectoryItems]]. | ||
+ | * Renamed [[World:setAllowSleeping]] and [[World:getAllowSleeping]] to [[World:setSleepingAllowed]] and [[World:isSleepingAllowed]]. | ||
+ | * Renamed [[ChainShape:setPrevVertex]] to [[ChainShape:setPreviousVertex]]. | ||
+ | * Renamed Joint:enableMotor to Joint:setMotorEnabled. | ||
+ | * Renamed Joint:enableLimit and Joint:isLimitEnabled to Joint:setLimitsEnabled and Joint:hasLimitsEnabled. | ||
+ | * Renamed t.screen to t.window in [[love.conf]]. | ||
+ | * Renamed [[love.graphics.setCaption]] to [[love.window.setTitle]]. | ||
+ | * Renamed [[PixelEffect]] to [[Shader]] (but now with vertex shaders). | ||
+ | * Renamed [[love.graphics.setDefaultImageFilter]] to [[love.graphics.setDefaultFilter]]. | ||
+ | * Renamed [[ParticleSystem:setSprite]] to [[ParticleSystem:setImage]]. | ||
+ | * Renamed [[ParticleSystem:setGravity]] to [[ParticleSystem:setLinearAcceleration]]. | ||
+ | * Renamed [[ParticleSystem:setLifetime]] and [[ParticleSystem:setParticleLife]] to [[ParticleSystem:setEmitterLifetime]] and [[ParticleSystem:setParticleLifetime]]. | ||
+ | * Renamed [[ParticleSystem:count]] and all getNum* functions to get*Count. | ||
+ | * Renamed [[SoundData:getBits]] and [[Decoder:getBits]] to [[SoundData:getBitDepth]] and [[Decoder:getBitDepth]]. | ||
+ | * Renamed [[Source:setDistance]] and [[Source:getDistance]] to [[Source:setAttenuationDistances]] and [[Source:getAttenuationDistances]]. | ||
+ | * Renamed [[love.mouse.setGrab]] to [[love.mouse.setGrabbed]]. | ||
+ | |||
+ | === Fixes === | ||
+ | * Fixed fused mode in OS X. | ||
+ | * Fixed printing to the console in Windows before [[love.load]] is called. | ||
+ | * Fixed the default [[love.run]] to not include the time taken by [[love.load]] in the first frame's dt calculation. | ||
+ | * Fixed the error screen not always appearing until the next input event. | ||
+ | * Fixed [[love.event.clear]]. | ||
+ | * Fixed [[love.mouse.setPosition]] when called in [[love.load]]. | ||
+ | |||
+ | * Fixed scaling in several [[love.physics]] functions. | ||
+ | * Fixed Box2D exception in [[World:update]]. | ||
+ | * Fixed many uncaught Box2D / [[love.physics]] exceptions for [[Body|Bodies]] and [[Joint]]s. | ||
+ | * Fixed [[ChainShape:getPoints]] running out of Lua stack space and crashing. | ||
+ | |||
+ | * Fixed [[(File):read|File:read]] reading past end of file. | ||
+ | * Fixed [[love.filesystem.setIdentity]] not removing read access from old directories. | ||
− | + | * Fixed possible memory leak in UTF-8 decoder. | |
+ | * Fixed spacing for the last character in an Image [[Font]]. | ||
+ | * Fixed line wrapping in [[love.graphics.printf]]. | ||
+ | * Fixed [[love.graphics.printf]] to error if the wrap limit is negative. | ||
+ | * Fixed [[love.graphics.print]] truncating strings with embedded zeros. | ||
* Fixed crashes with font drawing on some ATI cards. | * Fixed crashes with font drawing on some ATI cards. | ||
− | |||
* Fixed artifacts when drawing lines at huge scale. | * Fixed artifacts when drawing lines at huge scale. | ||
− | * Fixed [[Font | + | * Fixed [[Font]]s and [[Canvas]]es ignoring default image filter. |
− | * Fixed getMode and friends returning wrong values when using desktop size. | + | * Fixed [[love.graphics.getLineWidth]] returning incorrect values. |
+ | * Fixed [[love.graphics.getColor]] on some Windows systems. | ||
+ | * Fixed alpha [[BlendMode]]. | ||
+ | * Fixed multiplicative [[BlendMode]]. | ||
+ | * Fixed [[love.graphics.getPointStyle]]. | ||
+ | * Fixed line numbers in [[Shader]] errors. | ||
+ | * Fixed [[Shader:send]] with Images and Canvases failing sometimes. | ||
+ | * Fixed [[Shader:send]] to keep a reference to sent Images and Canvases. | ||
+ | * Fixed crash when binding [[SpriteBatch]]es multiple times. | ||
+ | * Fixed [[SpriteBatch]]es with more than 16,384 sprites. | ||
+ | * Fixed draw order for [[ParticleSystem]]s. | ||
+ | * Fixed [[ParticleSystem:setSizes]] resetting the size variation. | ||
+ | |||
+ | * Fixed [[love.window.getMode]] and friends returning wrong values when using desktop size. | ||
+ | * Fixed keyrepeat settings being lost after (indirect) [[love.window.setMode]]. | ||
+ | * Fixed the icon being reset after [[love.window.setMode]]. | ||
+ | |||
* Fixed memory leak in the mp3 decoder. | * Fixed memory leak in the mp3 decoder. | ||
* Fixed sound issues with some versions of OpenAL soft, by enabling direct channels. | * Fixed sound issues with some versions of OpenAL soft, by enabling direct channels. | ||
* Fixed 'random' hangs in audio. | * Fixed 'random' hangs in audio. | ||
− | * Fixed | + | * Fixed case (in)sensitivity of sound file extension parsing. |
− | + | * Fixed looping support in tracker music formats. | |
− | + | * Fixed skipping/looping issues when playing streaming audio [[Source]]s. | |
− | * Fixed | + | * Fixed a race condition in [[Source:play]]. |
− | + | * Fixed WAVE sound playback. | |
− | |||
− | * Fixed | ||
− | * Fixed [[ | ||
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− | * Fixed | ||
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=== Other Changes === | === Other Changes === | ||
* Moved love's startup to modules/love. | * Moved love's startup to modules/love. | ||
+ | * Moved window-related functions from [[love.graphics]] to [[love.window]]. | ||
− | * | + | * Updated functions which return LOVE objects to re-use the Lua-side object instead of always recreating it. |
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* Updated the windows console, it now tries to re-use an active one first. | * Updated the windows console, it now tries to re-use an active one first. | ||
− | * Updated | + | * Updated error handling, error handlers now get resolved when the error occurs. |
* Updated order of sleep/present in [[love.run]] (now draws, *then* sleeps). | * Updated order of sleep/present in [[love.run]] (now draws, *then* sleeps). | ||
+ | |||
+ | * Updated [[love.keyboard.setKeyRepeat]] to take a boolean argument instead of numbers. | ||
+ | * Updated [[love.keypressed]]'s second argument to indicate whether the keypress is a repeat. | ||
+ | * Updated keyboard [[KeyConstant|key constants]] with some modern keyboard keys. | ||
+ | |||
+ | * Updated love.filesystem to try to create the appdata directory if it doesn't exist yet. | ||
+ | * Updated the default filesystem identity to omit file extension. | ||
+ | * Updated [[love.filesystem.newFile]] to optionally open the file. | ||
+ | * Updated most [[love.filesystem]] functions to return nil, error on internal failure. | ||
+ | |||
+ | * Updated [[love.graphics.print]]'s x and y arguments to default to 0. | ||
* Updated the setFilter and setWrap methods, the second argument is now optional. | * Updated the setFilter and setWrap methods, the second argument is now optional. | ||
* Updated [[Font]] and [[ParticleSystem]] rendering code, now more performant. | * Updated [[Font]] and [[ParticleSystem]] rendering code, now more performant. | ||
− | + | * Updated [[SpriteBatch]] code, now more performant when adding/setting and (un)binding. | |
− | * Updated [[SpriteBatch]] code, now more performant when (un)binding | ||
− | |||
* Updated [[Canvas]] code to support more systems. | * Updated [[Canvas]] code to support more systems. | ||
+ | * Updated [[Canvas:getImageData]] and [[love.graphics.newScreenshot]] to be more efficient. | ||
+ | * Updated [[love.graphics.newScreenshot]] to create a fully opaque image by default. | ||
+ | * Updated error messages when sending bad values to [[Shader]]s. | ||
+ | * Updated [[love.graphics.newParticleSystem]] to have a default buffer size of 1000. | ||
+ | |||
+ | * Updated [[love.image.newImageData]] and [[love.graphics.newImage]] to accept [[FileData]]. | ||
+ | * Updated [[ImageData:setPixel]] to accept a table and default to 255 alpha. | ||
+ | * Updated [[ImageData:mapPixel]], is now more efficient and now accepts optional x,y,w,h arguments. | ||
+ | * Updated [[love.image]] memory handling, improves errors and thread-safety. | ||
+ | |||
+ | * Updated [[love.audio.newSource]], [[love.sound.newDecoder]], and [[love.sound.newSoundData]] to accept [[FileData]]. | ||
+ | * Updated allocation for [[SoundData]], it's more efficient and less wasteful. | ||
+ | * Updated [[SoundData:setSample]] and [[SoundData:getSample]] to error for invalid samples. | ||
+ | * Updated Source:set* functions to default z to 0. | ||
+ | * Updated [[Source:seek]] to error for negative offsets. | ||
+ | |||
+ | * Updated [[Thread:start]] to accept arguments. The arguments are available in the thread via '''...''' (the vararg expression.) | ||
+ | |||
* Updated [[love.timer.getFPS]] to be microsecond-accurate. | * Updated [[love.timer.getFPS]] to be microsecond-accurate. | ||
− | * Updated [[love. | + | * Updated [[love.timer.getTime]] to be microsecond-accurate and monotonic. |
− | |||
− | + | * Updated Box2D to version 2.3. | |
− | * | ||
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− | [[ | + | [[Category:Versions]] |
Latest revision as of 17:14, 10 May 2015
The codename for LÖVE 0.9.0 is Baby Inspector. It is currently released.
Contents
Major changes from 0.8.0
- Added three new modules: love.window, love.math, and love.system.
- Reworked the love.joystick and love.thread modules.
- Added new features to love.graphics, including polygon meshes and vertex shaders.
- Integrated the ENet networking library via lua-enet.
- Renamed many functions to be more consistent with the rest of the API.
- Improved the performance of several APIs in love.graphics.
- And a lot more!
All changes from 0.8.0
Additions
- Added better multiplayer networking support with ENet (via the lua-enet library.)
- Added --fused command line argument, to simulate fusing.
- Added liblove.
- Added the ability to have exit values.
- Added exit value of 1 in case of error by default.
- Added basic support for the file:// URI scheme.
- Added love.timer.getAverageDelta.
- Added Data:getString.
- Added Contact:getChildren.
- Added love.filesystem.isFused.
- Added love.filesystem.getIdentity.
- Added love.filesystem.append.
- Added love.filesystem.getSize.
- Added love.filesystem.mount and love.filesystem.unmount.
- Added an optional file search order parameter to love.filesystem.setIdentity.
- Added File:isOpen and File:getMode.
- Added File:setBuffer, File:getBuffer, and File:flush.
- Added textinput event for unicode text input.
- Added love.keyboard.setTextInput and love.keyboard.hasTextInput.
- Added previously internal Rasterizer and GlyphData methods.
- Added support for UTF-8 Image Fonts.
- Added Font:getAscent, Font:getDescent, and Font:getBaseline.
- Added Font:setFilter and Font:getFilter.
- Added Font:hasGlyphs.
- Added angle, scale, and shear parameters to love.graphics.printf.
- Added support for high dynamic range (HDR) Canvases.
- Added mipmapping support to Images (has love.graphics.isSupported test).
- Added vertex shader support.
- Added boolean support to Shader:send.
- Added Canvas:getPixel.
- Added BlendMode "replace".
- Added LineJoin modes.
- Added Mesh objects, allowing for arbitrary textured polygons.
- Added multiple render target support to love.graphics.setCanvas.
- Added love.graphics.setColorMask.
- Added love.graphics.origin.
- Added love.graphics.getRendererInfo.
- Added love.graphics.getMaxImageSize.
- Added SpriteBatch:getCount and SpriteBatch:getBufferSize.
- Added SpriteBatch:getColor.
- Added ParticleSystem:emit.
- Added ParticleSystem:setInsertMode.
- Added ParticleSystem:setAreaSpread.
- Added ParticleSystem:isPaused and ParticleSystem:isStopped.
- Added many ParticleSystem getter methods.
- Added DXT compressed texture support to Images via love.image.newCompressedData.
- Added love.image.isCompressed and Image:isCompressed.
- Added Image:getDimensions, Canvas:getDimensions, and ImageData:getDimensions.
- Added anisotropic filtering support for Images, Canvases, and Fonts.
- Added Image:refresh.
- Added Image:getData.
- Added love.math module.
- Added a platform-independent (good) random implementation to love.math.
- Added RandomGenerator objects.
- Added BezierCurve objects.
- Added love.math.triangulate and love.math.isConvex.
- Added love.math.noise.
- Added love.system module.
- Added love.system.getClipboardText and love.system.setClipboardText.
- Added love.system.getOS and love.system.getProcessorCount.
- Added love.window module.
- Added love.window.isVisible.
- Added flags to love.window.setMode.
- Added monitor choosing support to love.window.setMode.
- Added support for resizable, borderless, and non-centered windows.
- Added support for "fullscreen-desktop" mode.
- Added window resize and visible events.
- Added love.window.getIcon.
- Added t.window.icon to love.conf.
- Added SoundData:getDuration and SoundData:getSampleCount.
- Added Source:isPlaying.
- Added Source:setRelative and Source:isRelative.
- Added Source:setCone and Source:getCone.
- Added Source:getChannels.
- Added new Channels API for love.thread.
- Added limited table support to Channel:push.
- Added Thread:getError.
- Added Thread:isRunning.
- Added threaderror event.
- Added love.mousefocus and love.window.hasMouseFocus.
- Added custom hardware cursor support via love.mouse.newCursor.
- Added love.mouse.setX and love.mouse.setY.
- Added Joystick objects.
- Added joystick add and remove events.
- Added joystick axis and hat move events.
- Added unified Gamepad API for joysticks which have a similar layout to the Xbox controller.
- Added joystick vibration support.
Removals
- Removed release mode (but Fused mode is still there.)
- Removed love.keyboard.getKeyRepeat (see love.keyboard.hasKeyRepeat).
- Removed the unicode argument from love.keypressed (see love.textinput).
- Removed love.graphics.drawTest.
- Removed love.graphics.quad and love.graphics.triangle.
- Removed ColorModes and love.graphics.setColorMode.
- Removed love.graphics.newStencil.
- Removed love.graphics.setLine and love.graphics.setPoint.
- Removed love.graphics.drawq (functionality is merged into love.graphics.draw).
- Removed SpriteBatch:addq and SpriteBatch:setq (functionality is merged into SpriteBatch:add and SpriteBatch:set).
- Removed Quad:flip.
- Removed ParticleSystem:isFull and ParticleSystem:isEmpty.
- Removed ParticleSystem:getX and ParticleSystem:getY.
- Removed love.graphics.checkMode.
- Removed love.joystick module functions which operated on individual joysticks (see Joystick objects).
- Removed joystick ball support.
- Removed thread names.
- Removed old thread messaging API (see Channels).
- Removed love.timer.getMicroTime.
Renamed APIs
- Renamed love's boot script to 'love.boot', which can be required.
- Renamed love.filesystem.mkdir to love.filesystem.createDirectory.
- Renamed love.filesystem.enumerate to love.filesystem.getDirectoryItems.
- Renamed World:setAllowSleeping and World:getAllowSleeping to World:setSleepingAllowed and World:isSleepingAllowed.
- Renamed ChainShape:setPrevVertex to ChainShape:setPreviousVertex.
- Renamed Joint:enableMotor to Joint:setMotorEnabled.
- Renamed Joint:enableLimit and Joint:isLimitEnabled to Joint:setLimitsEnabled and Joint:hasLimitsEnabled.
- Renamed t.screen to t.window in love.conf.
- Renamed love.graphics.setCaption to love.window.setTitle.
- Renamed PixelEffect to Shader (but now with vertex shaders).
- Renamed love.graphics.setDefaultImageFilter to love.graphics.setDefaultFilter.
- Renamed ParticleSystem:setSprite to ParticleSystem:setImage.
- Renamed ParticleSystem:setGravity to ParticleSystem:setLinearAcceleration.
- Renamed ParticleSystem:setLifetime and ParticleSystem:setParticleLife to ParticleSystem:setEmitterLifetime and ParticleSystem:setParticleLifetime.
- Renamed ParticleSystem:count and all getNum* functions to get*Count.
- Renamed SoundData:getBits and Decoder:getBits to SoundData:getBitDepth and Decoder:getBitDepth.
- Renamed Source:setDistance and Source:getDistance to Source:setAttenuationDistances and Source:getAttenuationDistances.
- Renamed love.mouse.setGrab to love.mouse.setGrabbed.
Fixes
- Fixed fused mode in OS X.
- Fixed printing to the console in Windows before love.load is called.
- Fixed the default love.run to not include the time taken by love.load in the first frame's dt calculation.
- Fixed the error screen not always appearing until the next input event.
- Fixed love.event.clear.
- Fixed love.mouse.setPosition when called in love.load.
- Fixed scaling in several love.physics functions.
- Fixed Box2D exception in World:update.
- Fixed many uncaught Box2D / love.physics exceptions for Bodies and Joints.
- Fixed ChainShape:getPoints running out of Lua stack space and crashing.
- Fixed File:read reading past end of file.
- Fixed love.filesystem.setIdentity not removing read access from old directories.
- Fixed possible memory leak in UTF-8 decoder.
- Fixed spacing for the last character in an Image Font.
- Fixed line wrapping in love.graphics.printf.
- Fixed love.graphics.printf to error if the wrap limit is negative.
- Fixed love.graphics.print truncating strings with embedded zeros.
- Fixed crashes with font drawing on some ATI cards.
- Fixed artifacts when drawing lines at huge scale.
- Fixed Fonts and Canvases ignoring default image filter.
- Fixed love.graphics.getLineWidth returning incorrect values.
- Fixed love.graphics.getColor on some Windows systems.
- Fixed alpha BlendMode.
- Fixed multiplicative BlendMode.
- Fixed love.graphics.getPointStyle.
- Fixed line numbers in Shader errors.
- Fixed Shader:send with Images and Canvases failing sometimes.
- Fixed Shader:send to keep a reference to sent Images and Canvases.
- Fixed crash when binding SpriteBatches multiple times.
- Fixed SpriteBatches with more than 16,384 sprites.
- Fixed draw order for ParticleSystems.
- Fixed ParticleSystem:setSizes resetting the size variation.
- Fixed love.window.getMode and friends returning wrong values when using desktop size.
- Fixed keyrepeat settings being lost after (indirect) love.window.setMode.
- Fixed the icon being reset after love.window.setMode.
- Fixed memory leak in the mp3 decoder.
- Fixed sound issues with some versions of OpenAL soft, by enabling direct channels.
- Fixed 'random' hangs in audio.
- Fixed case (in)sensitivity of sound file extension parsing.
- Fixed looping support in tracker music formats.
- Fixed skipping/looping issues when playing streaming audio Sources.
- Fixed a race condition in Source:play.
- Fixed WAVE sound playback.
Other Changes
- Moved love's startup to modules/love.
- Moved window-related functions from love.graphics to love.window.
- Updated functions which return LOVE objects to re-use the Lua-side object instead of always recreating it.
- Updated the windows console, it now tries to re-use an active one first.
- Updated error handling, error handlers now get resolved when the error occurs.
- Updated order of sleep/present in love.run (now draws, *then* sleeps).
- Updated love.keyboard.setKeyRepeat to take a boolean argument instead of numbers.
- Updated love.keypressed's second argument to indicate whether the keypress is a repeat.
- Updated keyboard key constants with some modern keyboard keys.
- Updated love.filesystem to try to create the appdata directory if it doesn't exist yet.
- Updated the default filesystem identity to omit file extension.
- Updated love.filesystem.newFile to optionally open the file.
- Updated most love.filesystem functions to return nil, error on internal failure.
- Updated love.graphics.print's x and y arguments to default to 0.
- Updated the setFilter and setWrap methods, the second argument is now optional.
- Updated Font and ParticleSystem rendering code, now more performant.
- Updated SpriteBatch code, now more performant when adding/setting and (un)binding.
- Updated Canvas code to support more systems.
- Updated Canvas:getImageData and love.graphics.newScreenshot to be more efficient.
- Updated love.graphics.newScreenshot to create a fully opaque image by default.
- Updated error messages when sending bad values to Shaders.
- Updated love.graphics.newParticleSystem to have a default buffer size of 1000.
- Updated love.image.newImageData and love.graphics.newImage to accept FileData.
- Updated ImageData:setPixel to accept a table and default to 255 alpha.
- Updated ImageData:mapPixel, is now more efficient and now accepts optional x,y,w,h arguments.
- Updated love.image memory handling, improves errors and thread-safety.
- Updated love.audio.newSource, love.sound.newDecoder, and love.sound.newSoundData to accept FileData.
- Updated allocation for SoundData, it's more efficient and less wasteful.
- Updated SoundData:setSample and SoundData:getSample to error for invalid samples.
- Updated Source:set* functions to default z to 0.
- Updated Source:seek to error for negative offsets.
- Updated Thread:start to accept arguments. The arguments are available in the thread via ... (the vararg expression.)
- Updated love.timer.getFPS to be microsecond-accurate.
- Updated love.timer.getTime to be microsecond-accurate and monotonic.
- Updated Box2D to version 2.3.