Difference between revisions of "WrapMode"

m (No more Geometry)
Line 1: Line 1:
How the image wraps inside a large [[Quad]]. in [[0.9.0]] this also affects how [[Mesh]]es with texture coordinates which are outside the range of [0, 1] are drawn.
+
How the image wraps inside a large [[Quad]]. In [[0.9.0]] this also affects how [[Mesh]]es with texture coordinates which are outside the range of [0, 1] are drawn.
  
 
[[File:ComparisonWraps.png]]
 
[[File:ComparisonWraps.png]]

Revision as of 09:12, 28 October 2013

How the image wraps inside a large Quad. In 0.9.0 this also affects how Meshes with texture coordinates which are outside the range of [0, 1] are drawn.

ComparisonWraps.png

Constants

clamp
Clamp the image. Appears only once.
repeat
Repeat the image. Fills the whole available extent.

See Also


Other Languages