Difference between revisions of "ParticleSystem:isFull"
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+ | {{oldin|[[0.9.0]]|090|type=function|text=Use [[ParticleSystem:getCount]] and [[ParticleSystem:getBufferSize]]}} | ||
Checks whether the particle system is full of particles. | Checks whether the particle system is full of particles. | ||
== Function == | == Function == | ||
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[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Checks whether the particle system is full of particles.}} | {{#set:Description=Checks whether the particle system is full of particles.}} | ||
+ | {{#set:Since=000}} | ||
== Other Languages == | == Other Languages == | ||
{{i18n|ParticleSystem:isFull}} | {{i18n|ParticleSystem:isFull}} |
Latest revision as of 08:42, 8 October 2013
Removed in LÖVE 0.9.0 |
Use ParticleSystem:getCount and ParticleSystem:getBufferSize. |
Checks whether the particle system is full of particles.
Function
Synopsis
full = ParticleSystem:isFull( )
Arguments
None.
Returns
boolean full
- True if no more particles can be added, false otherwise.
See Also
Other Languages
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More info