Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Data:getPointer (Français) + (Retourne un pointeur sur [[Data (Français)|Data]] (données).)
- enet.host:get socket address (Français) + (Retourne une chaîne de caractères décrivant l'adresse du socket de l'[[enet.host (Français)|hôte]] donné.)
- BezierCurve:render (Français) + (Retourne une liste de points sur la courbe.)
- BezierCurve:renderSegment (Français) + (Retourne une liste de points sur une partie spécifique de la courbe.)
- World:getBodies (Français) + (Retourne une table avec tous les [[Body (Français)|bodies]].)
- World:getContacts (Français) + (Retourne une table comportant tous les [[Contact (Français)|Contact]]s.)
- World:getJoints (Français) + (Retourne une table comportant toutes les jointures.)
- World:getContactList (Français) + (Retourne une table contenant tous les contacts.)
- PrismaticJoint (Français) + (Retreint les mouvement relatifs entre deux [[Body (Français)|Body]] (corps) sur un axe commun.)
- Source:getEffect + (Retrieve filter settings associated to a specific effect.)
- Channel:pop + (Retrieve the value of a Channel message.)
- Thread:getError + (Retrieves the error string from the thread.)
- Channel:getCount + (Retrieves the number of messages in the Channel queue.)
- ContainerType + (Return type of data-returning functions.)
- Body:getAllowSleeping + (Return whether a body is allowed to sleep.)
- love.audio.getDistanceModel (Nederlands) + (Returned het afstandsverzwakkingsmodel.)
- Shape:getMaskBits + (Returns a 16-bit integer representing the masked categories.)
- ChainShape:getChildEdge + (Returns a child of the shape as an EdgeShape.)
- ChainShape:getPoint + (Returns a point of the shape.)
- Body:getJointList + (Returns a table containing the Joints attached to this Body.)
- Body:getJoints + (Returns a table containing the [[Joint]]s attached to this Body.)
- Body:getShapes + (Returns a table with all Shapes attached to the Body.)
- World:getContacts + (Returns a table with all [[Contact]]s.)
- World:getBodyList + (Returns a table with all bodies.)
- World:getBodies + (Returns a table with all bodies.)
- World:getContactList + (Returns a table with all contacts.)
- Body:getFixtureList + (Returns a table with all fixtures.)
- Body:getFixtures + (Returns a table with all fixtures.)
- World:getJointList + (Returns a table with all joints.)
- World:getJoints + (Returns a table with all joints.)
- ChainShape:getPoints + (Returns all points of the shape.)
- love.filesystem.enumerate + (Returns all the files and subdirectories in the directory.)
- love.filesystem.getDirectoryItems + (Returns all the files and subdirectories in the directory.)
- love.event.poll + (Returns an iterator for messages in the event queue.)
- World:getCallbacks + (Returns functions for the callbacks during the world update.)
- World:getCallbacks (Français) + (Returns functions for the callbacks during the world update.)
- love.joystick.getNumJoysticks + (Returns how many joysticks are available.)
- World:isLocked + (Returns if the world is updating its state.)
- Body:getUserData + (Returns the Lua value associated with this Body.)
- Joint:getUserData + (Returns the Lua value associated with this Joint.)
- Fixture:getUserData + (Returns the Lua value associated with this fixture.)
- (File):getSize + (Returns the [[File|file]] size.)
- love.filesystem.getAppdataDirectory + (Returns the application data directory (could be the same as getUserDirectory))
- love.timer.getAverageDelta + (Returns the average delta time over the last second.)
- love.timer.getAverageDelta (Slovenský) + (Returns the average delta time over the last second.)
- Fixture:getBody + (Returns the body the fixture is attached to.)
- Fixture:getCategory + (Returns the categories the fixture belongs to.)
- love.joystick.getBall + (Returns the change in ball position.)
- Contact:getPositions + (Returns the contact points of the two colliding fixtures.)
- love.graphics.getPixelEffect + (Returns the current PixelEffect.)
- love.graphics.getMode + (Returns the current display mode.)
- love.timer.getFPS + (Returns the current frames per second.)