Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Gspöt + (GUI library for Love)
- Pölygamy + (Game State, Keyboard and Timer helpers)
- Config Files + (Game configuration settings.)
- Config Files (简体中文) + (Game configuration settings.)
- HUMP + (Gamedev-Powertools: Gamestates, timed function calls, tweening, vectors, object orientation, cameras and signals)
- DistanceJoint (Français) + (Garde deux [[Body (Français)|corps]] à une distance constante.)
- love.timer.getAverageDelta (Nederlands) + (Geeft de gemiddelde delta tijd weer van de laatste seconde.)
- CTRL + (General Input Library)
- TileMerging + (Generate rectangles that cover tiles of a certain type on a tile map.)
- sfxr.lua + (Generate your sounds dynamically, at runtime)
- FractalNoise + (Generates 1, 2, 3 or 4 dimensional fractal noise)
- Canvas:getImageData + (Generates [[ImageData]] from the contents of the Canvas.)
- Canvas:newImageData + (Generates [[ImageData]] from the contents of the Canvas.)
- love.math.perlinNoise + (Generates a Perlin noise value in 1-4 dimensions.)
- love.math.noise + (Generates a Simplex noise value in 1-4 dimensions.)
- love.math.simplexNoise + (Generates a Simplex noise value in 1-4 dimensions.)
- RandomGenerator:random + (Generates a pseudo-random number in a platform independent manner.)
- RandomGenerator:random (Français) + (Generates a pseudo-random number in a platform independent manner.)
- Canvas:generateMipmaps + (Generates mipmaps for the Canvas, based on the contents of the highest-resolution mipmap level.)
- Texture:generateMipmaps + (Generates mipmaps for the Texture, based on the contents of the highest-resolution mipmap level.)
- love.graphics.readbackTexture + (Generates or updates [[ImageData]] from the contents of the given [[Texture]].)
- memoize.lua + (Generic memoization for Lua.)
- love.event (Português) + (Gerencia eventos, como por exemplo teclas pressionadas.)
- love.event (Italiano) + (Gestisce gli eventi, come la pressione di un tasto della tastiera.)
- BezierCurve:renderSegment + (Get a list of points on a specific part of the curve.)
- BezierCurve:render + (Get a list of points on the curve.)
- love.math.randomNormal + (Get a normally distributed pseudo random number.)
- RandomGenerator:randomNormal + (Get a normally distributed pseudo random number.)
- Thread:get + (Get a value.)
- love.thread.getThreads + (Get all threads.)
- BezierCurve:getControlPoint + (Get coordinates of the i-th control point.)
- BezierCurve:getDegree + (Get degree of the Bézier curve.)
- BezierCurve:getDerivative + (Get derivate of the Bézier curve.)
- Framebuffer:getImageData + (Get stored [[ImageData]].)
- GearJoint:getJoints + (Get the Joints connected by this GearJoint.)
- Joint:getAnchors + (Get the anchor points of the joint.)
- Body:getAngle + (Get the angle of the body.)
- Body:getAngularVelocity + (Get the angular velocity of the Body.)
- Shape:getBody + (Get the body the shape is attached to.)
- Body:isBullet + (Get the bullet status of a body.)
- Body:getLocalCenter + (Get the center of mass position in local coordinates.)
- Body:getWorldCenter + (Get the center of mass position in world coordinates.)
- CircleShape:getLocalCenter + (Get the center of the circle in local coordinates.)
- CircleShape:getWorldCenter + (Get the center of the circle in world coordinates.)
- PrismaticJoint:getJointSpeed + (Get the current joint angle speed.)
- RevoluteJoint:getJointSpeed + (Get the current joint angle speed.)
- RevoluteJoint:getJointAngle + (Get the current joint angle.)
- PrismaticJoint:getJointTranslation + (Get the current joint translation.)
- PulleyJoint:getLength1 + (Get the current length of the segment attached to the first body.)
- PulleyJoint:getLengthA + (Get the current length of the segment attached to the first body.)
- PulleyJoint:getLength2 + (Get the current length of the segment attached to the second body.)