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- *'''src''' - the color of the drawn object (the color output by the pixel shader, or the global color multiplied by the texture's color – if any, i5 KB (938 words) - 16:20, 28 September 2024
- ....graphics.newImage to treat file names ending with "@2x", "@3x", etc. as a pixel density scale factor if none is explicitly supplied.3 KB (348 words) - 18:39, 17 May 2022
- The pixel grid is actually offset to the center of each pixel. So to get clean pixels drawn use 0.5 + integer increments.2 KB (242 words) - 02:43, 21 October 2022
- === Pixel-perfect [https://en.wikipedia.org/wiki/Hexadecagon Hexadecagon] ===4 KB (640 words) - 16:23, 8 December 2023
- {{notice|Text may appear blurry if it's rendered at non-integer pixel locations.}}10 KB (1,489 words) - 00:02, 11 August 2021
- {{notice|Text may appear blurry if it's rendered at non-integer pixel locations.}}10 KB (1,547 words) - 20:52, 31 May 2021
- ...ixel whereas 0 is the opposite and does not draw a pixel, This is done per pixel for the given line.1 KB (177 words) - 01:01, 29 March 2013
- ...slate, scale, ...), and it operates on whole pixels rather than having sub-pixel precision.2 KB (204 words) - 20:43, 19 May 2023
- ;add: The pixel colors of what's drawn are added to the pixel colors already on the screen. The alpha of the screen is not modified. ;subtract: The pixel colors of what's drawn are subtracted from the pixel colors already on the screen. The alpha of the screen is not modified.2 KB (303 words) - 09:10, 31 December 2019
- ...you may encounter off-by-one problems in the render output when drawing 1 pixel wide lines. You can try aligning the coordinate system with the center of p4 KB (542 words) - 12:30, 8 April 2021
- Gets the color of a pixel at a specific position in the image. {{param|number|x|The position of the pixel on the x-axis.}}2 KB (248 words) - 09:25, 14 January 2019
- Sets the color of a pixel at a specific position in the image. {{param|number|x|The position of the pixel on the x-axis.}}1 KB (195 words) - 16:23, 25 November 2023
- {{param|PixelFormat|format ("rgba8")|The pixel format of the ImageData.}} ...ImageData|imageData|The new ImageData object. If data isn't supplied, each pixel's color values (including the alpha values!) will be set to zero.}}2 KB (278 words) - 16:20, 24 April 2022
- ...[love.window.getDPIScale]]. Allows the window's backbuffer to use the full pixel density of high-DPI displays on supported operating systems. LOVE will auto38 KB (5,503 words) - 06:00, 7 May 2024
- Transform an image by applying a function to every pixel. ...ion]. It takes another function as a parameter, and calls it once for each pixel in the ImageData.5 KB (781 words) - 16:23, 25 November 2023
- -- Draw a five-pixel-wide blue point at the center.4 KB (570 words) - 18:23, 3 June 2022
- {{param|number|inertia|The new moment of inertia, in kilograms * pixel squared.}}414 bytes (52 words) - 13:33, 19 August 2017
- * Custom objects can be placed with pixel precision1 KB (168 words) - 15:04, 15 January 2012
- {{#set:Type=Pixel Editor}}941 bytes (137 words) - 03:45, 19 June 2010
- {{#set:Description=Pixel Editor and Animation Tool}} {{#set:Type=Pixel Editor}}485 bytes (64 words) - 09:26, 15 September 2010