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SpriteBatch:setColorSets the color that will be used for the next add or set operations.
SpriteBatch:setDrawRangeRestricts the drawn sprites in the SpriteBatch to a subset of the total.
SpriteBatch:setImageReplaces the image used for the sprites.
SpriteBatch:setLayerChanges a sprite previously added with add or addLayer, in a batch created with an Array Texture.
SpriteBatch:setTextureSets the texture (Image or Canvas) used for the sprites in the batch.
SpriteBatch:setqChanges a sprite with a quad in the batch.
SpriteBatch:unbindUnbinds the SpriteBatch.
TextDrawable text.
TextBatchOne or more precalculated strings of text stored in a Drawable object.
TextureSuperclass for drawable objects which represent a texture.
ThreadA Thread represents a thread.
VideoA drawable video.
WorldA world is an object that contains all bodies and joints.