Semantic search
love.sensor | Provides functionality to access device sensors. |
love.sensorupdated | Called when the in-device sensor is updated. |
love.setDeprecationOutput | Sets whether LÖVE displays warnings when using deprecated functionality. |
love.sound | This module is responsible for decoding sound files. |
love.system | Provides access to information about the user's system. |
love.textedited | Called when the candidate text for an IME has changed. |
love.textinput | Called when text has been entered by the user. |
love.thread | Allows you to work with threads. |
love.threaderror | Callback function triggered when a Thread encounters an error. |
love.timer | Provides high-resolution timing functionality. |
love.touch | Provides an interface to touch-screen presses. |
love.touchmoved | Callback function triggered when a touch press moves inside the touch screen. |
love.touchpressed | Callback function triggered when the touch screen is touched. |
love.touchreleased | Callback function triggered when the touch screen stops being touched. |
love.update | Callback function used to update the state of the game every frame. |
love.video | This module is responsible for decoding and streaming video files. |
love.visible | Callback function triggered when window is shown or hidden. |
love.wheelmoved | Callback function triggered when the mouse wheel is moved. |
love.window | Provides an interface for the program's window. |
lua-enet | Multiplayer networking module for games. |
lua-https | A simple Lua HTTPS module using native platform backends where applicable. |
socket | Module for HTTP, TCP, and UDP networking. |
utf8 | Provides basic support for manipulating UTF-8 strings. |