Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Transform:scale + (Scales the Transform's coordinate system.)
- love.graphics.scale + (Scales the coordinate system in two dimensions.)
- Scancode (Français) + (Scancodes du clavier.)
- love.graphics.toggleFullscreen (Deutsch) + (Schaltet zwischen Vollbild- und Fenstermodus um.)
- (File):close (Deutsch) + (Schließt eine [[File (Deutsch)|Datei]].)
- love.filesystem.write (Deutsch) + (Schreibt Daten in eine Datei.)
- Turres Monacorum + (Science Fiction Tower Defense)
- NULLSoft Scriptable Installer System (NSIS) + (Scriptable Installer toolkit.)
- (File):eof (Português) + (Se o fim do arquivo foi alcançado)
- love.audio.resume (Español) + (Se reanuda todo el audio.)
- (File):seek + (Seek to a position in a file)
- Channel:supply + (Send a message to a thread Channel and wait for a thread to accept it.)
- Channel:push + (Send a message to a thread Channel.)
- Thread:send + (Send a message.)
- ClientObject:send + (Send data to a server.)
- ServerObject:send + (Send data to client(s).)
- Shader:sendColor + (Sends one or more colors to the shader.)
- PixelEffect:send + (Sends one or more values to the pixel effect.)
- Shader:send + (Sends one or more values to the shader.)
- bitser + (Serializes and deserializes Lua values with LuaJIT)
- bitser (Français) + (Serializes and deserializes Lua values with LuaJIT)
- ServerObject (日本語) + (Server (サーバー) オブジェクト。)
- LUBE.server (日本語) + (Server (サーバー) オブジェクトの作成。)
- Thread:set + (Set a value.)
- love.graphics.setFont + (Set an already-loaded Font as the current font.)
- BezierCurve:setControlPoint + (Set coordinates of the i-th control point.)
- Shape:setData + (Set data to be passed to the collision callback.)
- Body:setAngle + (Set the angle of the body.)
- Body:setBullet + (Set the bullet status of a body.)
- World:setGravity + (Set the gravity of the world.)
- Body:setInertia + (Set the inertia of a body.)
- PulleyJoint:setMaxLengths + (Set the maximum lengths of the rope segments.)
- PrismaticJoint:setMaxMotorForce + (Set the maximum motor force.)
- RevoluteJoint:setMaxMotorTorque + (Set the maximum motor force.)
- ParticleSystem:setOffset + (Set the offset position which the particle sprite is rotated around.)
- Body:setTransform + (Set the position and angle of the body.)
- Body:setPosition + (Set the position of the body.)
- PulleyJoint:setRatio + (Set the pulley ratio.)
- ParticleSystem:setRadialAcceleration + (Set the radial acceleration (away from the emitter).)
- GearJoint:setRatio + (Set the ratio of a gear joint.)
- World:setMeter + (Set the scale of the world.)
- Body:setAllowSleeping + (Set the sleep behaviour of a body.)
- World:setAllowSleep + (Set the sleep behaviour of the world.)
- PulleyJoint:setConstant + (Set the total length of the rope.)
- Body:setX + (Set the x position of the body.)
- Body:setY + (Set the y position of the body.)
- Body:setFixedRotation + (Set whether a body has fixed rotation.)
- love.graphics.setIcon + (Set window icon.)
- World:setContactFilter + (Sets a function for collision filtering.)
- love.audio.setDopplerScale + (Sets a global scale factor for doppler effects.)
- ClientObject:setHandshake + (Sets a handshake for the client.)