Drawable
Superclass for all things that can be drawn on screen. This is an abstract type that can't be created directly.
Object:release | Immediately destroys the object's Lua reference. |
Object:type | Gets the type of the object as a string. |
Object:typeOf | Checks whether an object is of a certain type. |
Supertypes
Subtypes
Canvas | Off-screen render target. |
Framebuffer | Off-screen render target. |
Image | Drawable image type. |
Mesh | A 2D polygon mesh used for drawing arbitrary textured shapes. |
ParticleSystem | Used to create cool effects, like fire. |
SpriteBatch | Store image positions in a buffer, and draw it in one call. |
Text | Drawable text. |
Texture | Superclass for drawable objects which represent a texture. |
Video | A drawable video. |
See Also
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