love.physics.newRevoluteJoint
Function
Synopsis
joint = love.physics.newRevoluteJoint( body1, body2, x, y )
Arguments
body body1
- The body to attach to the mouse.
body body2
- The body to attach to the mouse.
number x
- The x position of the connecting point.
number y
- The y position of the connecting point.
Returns
joint joint
- The new revolute joint.