love.physics.newMouseJoint
Function
Synopsis
joint = love.physics.newMouseJoint( body, x, y )
Arguments
body body
- The body to attach to the mouse.
number x
- The x position of the connecting point.
number y
- The y position of the connecting point.
Returns
Joint joint
- The new mouse joint.
Examples
function love.load()
w=love.physics.newWorld(1000,1000)
b=love.physics.newBody(w,love.mouse.getPosition())
s=love.physics.newCircleShape(b,0,0,20)
b:setMassFromShapes()
j=love.physics.newMouseJoint(b,love.mouse.getPosition())
end
function love.draw()
love.graphics.circle("fill",b:getX(),b:getY(),s:getRadius(),20)
end
function love.update(dt)
j:setTarget(love.mouse.getPosition())
w:update(dt)
end