love.update
Callback function used to update the state of the game every frame.
Function
Synopsis
love.update( dt )
Arguments
number dt
- Time since the last update in seconds.
Returns
Nothing.
Examples
Run a function called think inside a table called npc once per second.
dtotal = 0
function love.update(dt)
dtotal = dtotal + dt
if dtotal > 1 then
dtotal = dtotal - 1
npc.think()
end
end
Change a variable var at a constant rate (+/- 3 per second in this example).
var = 10
rate = 3 -- change to change the rate at which the var is changed
function love.update(dt)
if love.keyboard.isDown("down") then
var = var + (dt * rate)
elseif love.keyboard.isDown("up") then
var = var - (dt * rate)
end
end
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