Drawable

Superclass for all things that can be drawn on screen. This is an abstract type that can't be created directly.

Object:releaseImmediately destroys the object's Lua reference.
Object:typeGets the type of the object as a string.
Object:typeOfChecks whether an object is of a certain type.

Supertypes

Subtypes

FramebufferOff-screen render target.
ImageDrawable image type.
ParticleSystemUsed to create cool effects, like fire.
SpriteBatchStore image positions in a buffer, and draw it in one call.

See Also


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