love.joystick.close | Closes a joystick. |
love.joystick.getAxes | Returns the position of each axis. |
love.joystick.getAxis | Returns the direction of the axis. |
love.joystick.getBall | Returns the change in ball position. |
love.joystick.getGamepadMappingString | Gets the full gamepad mapping string of the Joysticks which have the given GUID, or nil if the GUID isn't recognized as a gamepad. |
love.joystick.getHat | Returns the direction of a hat. |
love.joystick.getJoystickCount | Gets the number of connected joysticks. |
love.joystick.getJoysticks | Gets a list of connected Joysticks. |
love.joystick.getName | Returns the name of a joystick. |
love.joystick.getNumAxes | Returns the number of axes on the joystick. |
love.joystick.getNumBalls | Returns the number of balls on the joystick. |
love.joystick.getNumButtons | Returns the number of buttons on the joystick. |
love.joystick.getNumHats | Returns the number of hats on the joystick. |
love.joystick.getNumJoysticks | Returns how many joysticks are available. |
love.joystick.isDown | Checks if a button on a joystick is pressed. |
love.joystick.isOpen | Checks if the joystick is open. |
love.joystick.loadGamepadMappings | Loads a gamepad mappings string or file created with love.joystick.saveGamepadMappings. |
love.joystick.open | Opens up a joystick to be used. |
love.joystick.saveGamepadMappings | Saves the virtual gamepad mappings of all recently-used Joysticks that are recognized as gamepads. |
love.joystick.setGamepadMapping | Binds a virtual gamepad input to a button, axis or hat. |