MessageInABottle
About
This is a Message management library for LOVE. This library requires MiddleClass.
Contact
No forum post yet. Go to the Issue Tracker for bugs. Look around for TechnoCat if you have any further questions or concerns.
Features
- Button Bottles
- Timed Bottles
- Ocean, a management object for Bottles
- Very (and hopefully easily) Configurable Bottles
- Sleek and Stylish Bottle defaults
Missing Features
Not implemented yet, but plan to.
- Boolean Bottles
- Choice Bottles
Example
require 'MessageInABottle.lua'
function love.load()
love.graphics.setBackgroundColor(255,255,255)
--Initialize the ocean to manage the bottles.
--It is going to act as a Queue. FIFO
ocean = Ocean:new()
--Create a timed bottle and add it to the ocean
ocean:addBottle(TimeBottle:new(nil,"...",nil))
local bottle = StayBottle:new(nil,"What is this?")
bottle:setX(310)
bottle:setVolume(0)
ocean:addBottle(bottle)
end
function love.update(dt)
ocean:update(dt)
end
function love.draw()
background:draw()
love.graphics.setColor(0,0,0)
love.graphics.print(
'last bottle return was: '..ocean.response..
' at '..(math.floor(ocean.responseTime*10)/10)..
's from '..ocean.responseID,12,12)
ocean:draw()
end
function love.keypressed(k,u)
if k=="d" then
local x = math.floor(math.random(400))
local y = math.floor(math.random(150))
ocean:addBottle(TimeBottle:new("PRESSED_D","Timed Box!"))
elseif k=="escape" then
love.event.push("q")
end
end