Text:addf
Available since LÖVE 0.10.0 |
This function is not supported in earlier versions. |
Adds additional formatted / colored text to the Text object at the specified position.
Text may appear blurry if it's rendered at non-integer pixel locations. |
Contents
Function
Synopsis
index = Text:addf( textstring, wraplimit, alignmode, x, y, angle, sx, sy, ox, oy, kx, ky )
Arguments
string textstring
- The text to add to the object.
number wraplimit
- The maximum width in pixels of the text before it gets automatically wrapped to a new line.
AlignMode align
- The alignment of the text.
number x
- The position of the new text (x-axis).
number y
- The position of the new text (y-axis).
number angle (0)
- Orientation (radians).
number sx (1)
- Scale factor (x-axis).
number sy (sx)
- Scale factor (y-axis).
number ox (0)
- Origin offset (x-axis).
number oy (0)
- Origin offset (y-axis).
number kx (0)
- Shearing / skew factor (x-axis).
number ky (0)
- Shearing / skew factor (y-axis).
Returns
number index
- An index number that can be used with Text:getWidth or Text:getHeight.
Function
Synopsis
index = Text:addf( coloredtext, wraplimit, alignmode, x, y, angle, sx, sy, ox, oy, kx, ky )
Arguments
table coloredtext
- A table containing colors and strings to add to the object, in the form of
{color1, string1, color2, string2, ...}
.table color1
- A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of
{red, green, blue, alpha}
. string string1
- A string of text which has a color specified by the previous color.
table color2
- A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of
{red, green, blue, alpha}
. string string2
- A string of text which has a color specified by the previous color.
tables and strings ...
- Additional colors and strings.
number wraplimit
- The maximum width in pixels of the text before it gets automatically wrapped to a new line.
AlignMode align
- The alignment of the text.
number x
- The position of the new text (x-axis).
number y
- The position of the new text (y-axis).
number angle (0)
- Orientation (radians).
number sx (1)
- Scale factor (x-axis).
number sy (sx)
- Scale factor (y-axis).
number ox (0)
- Origin offset (x-axis).
number oy (0)
- Origin offset (y-axis).
number kx (0)
- Shearing / skew factor (x-axis).
number ky (0)
- Shearing / skew factor (y-axis).
Returns
number index
- An index number that can be used with Text:getWidth or Text:getHeight.
Notes
The color set by love.graphics.setColor will be combined (multiplied) with the colors of the text, when drawing the Text object.
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