Object:release |
Immediately destroys the object's Lua reference. |
11.0 |
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Object:type |
Gets the type of the object as a string. |
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Object:typeOf |
Checks whether an object is of a certain type. |
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Transform:apply |
Applies the given other Transform object to this one. |
11.0 |
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Transform:clone |
Creates a new copy of this Transform. |
11.0 |
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Transform:getMatrix |
Gets the internal transformation matrix stored by this Transform. |
11.0 |
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Transform:inverse |
Creates a new Transform containing the inverse of this Transform. |
11.0 |
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Transform:inverseTransformPoint |
Applies the reverse of the Transform object's transformation to the given 2D position. |
11.0 |
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Transform:isAffine2DTransform |
Checks whether the Transform is an affine transformation. |
11.0 |
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Transform:reset |
Resets the Transform to an identity state. |
11.0 |
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Transform:rotate |
Applies a rotation to the Transform's coordinate system. |
11.0 |
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Transform:scale |
Scales the Transform's coordinate system. |
11.0 |
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Transform:setMatrix |
Directly sets the Transform's internal transformation matrix. |
11.0 |
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Transform:setTransformation |
Resets the Transform to the specified transformation parameters. |
11.0 |
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Transform:shear |
Applies a shear factor (skew) to the Transform's coordinate system. |
11.0 |
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Transform:transformPoint |
Applies the Transform object's transformation to the given 2D position. |
11.0 |
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Transform:translate |
Applies a translation to the Transform's coordinate system. |
11.0 |
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