love.graphics.newImageFont
Creates a new Font by loading a specifically formatted image.
In versions prior to 0.9.0, LÖVE expects ISO 8859-1 encoding for the glyphs string.
Instead of using this function, consider using a BMFont generator such as bmfont, littera, or bmGlyph with love.graphics.newFont. Because slime said it was better.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
font = love.graphics.newImageFont( filename, glyphs )
Arguments
string filename
- The filepath to the image file.
string glyphs
- A string of the characters in the image in order from left to right.
Returns
Font font
- A Font object which can be used to draw text on screen.
Function
Synopsis
font = love.graphics.newImageFont( image, glyphs )
Arguments
Image image
- The Image object to create the font from.
string glyphs
- A string of the characters in the image in order from left to right.
Returns
Font font
- A Font object which can be used to draw text on screen.
Function
Available since LÖVE 0.10.0 |
This variant is not supported in earlier versions. |
Synopsis
font = love.graphics.newImageFont( filename, glyphs, extraspacing )
Arguments
string filename
- The filepath to the image file.
string glyphs
- A string of the characters in the image in order from left to right.
number extraspacing
- Additional spacing (positive or negative) to apply to each glyph in the Font.
Returns
Font font
- A Font object which can be used to draw text on screen.
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