SpriteBatch:unbind

Available since LÖVE 0.8.0
It has been renamed from SpriteBatch:unlock.
Removed in LÖVE 0.10.0
It happens automatically since version 0.9.2. Use SpriteBatch:flush if absolutely necessary..

Unbinds the SpriteBatch.

All SpriteBatch:bind calls should have a matching SpriteBatch:unbind after the batch has been updated.

Function

Synopsis

SpriteBatch:unbind( )

Arguments

None.

Returns

Nothing.

See Also

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