World:getCallbacks
Get functions to be called when two shapes collide.
Function
Synopsis
add, persist, remove, result = World:getCallbacks( )
Arguments
None.
Returns
function add
- Called when two shapes first collide.
function persist
- Called each frame, if collision lasts more than 1 frame.
function remove
- Called when two shapes finish colliding.
function result
- No idea. Never seems to be called...