Fixture:setSensor

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Sets whether the fixture should act as a sensor.

Sensors do not cause collision responses, but the begin-contact and end-contact World callbacks will still be called for this fixture.

Function

Synopsis

Fixture:setSensor( sensor )

Arguments

boolean sensor
The sensor status.

Returns

Nothing.

See Also


Other Languages