love.graphics.newParticleSystem
Creates a new ParticleSystem.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
system = love.graphics.newParticleSystem( image, buffer )
Arguments
Returns
ParticleSystem system
- A new ParticleSystem.
Function
Available since LÖVE 0.9.1 |
This variant is not supported in earlier versions. |
Synopsis
system = love.graphics.newParticleSystem( texture, buffer )
Arguments
Returns
ParticleSystem system
- A new ParticleSystem.
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